diff options
Diffstat (limited to 'doc/classes/Geometry2D.xml')
-rw-r--r-- | doc/classes/Geometry2D.xml | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/classes/Geometry2D.xml b/doc/classes/Geometry2D.xml index 0142018f1a..f015026bc1 100644 --- a/doc/classes/Geometry2D.xml +++ b/doc/classes/Geometry2D.xml @@ -160,14 +160,13 @@ var polygon = PackedVector2Array([Vector2(0, 0), Vector2(100, 0), Vector2(100, 100), Vector2(0, 100)]) var offset = Vector2(50, 50) polygon = Transform2D(0, offset) * polygon - print(polygon) # prints [Vector2(50, 50), Vector2(150, 50), Vector2(150, 150), Vector2(50, 150)] + print(polygon) # prints [(50, 50), (150, 50), (150, 150), (50, 150)] [/gdscript] [csharp] var polygon = new Vector2[] { new Vector2(0, 0), new Vector2(100, 0), new Vector2(100, 100), new Vector2(0, 100) }; var offset = new Vector2(50, 50); - // TODO: This code is not valid right now. Ping @aaronfranke about it before Godot 4.0 is out. - //polygon = (Vector2[]) new Transform2D(0, offset).Xform(polygon); - //GD.Print(polygon); // prints [Vector2(50, 50), Vector2(150, 50), Vector2(150, 150), Vector2(50, 150)] + polygon = new Transform2D(0, offset) * polygon; + GD.Print((Variant)polygon); // prints [(50, 50), (150, 50), (150, 150), (50, 150)] [/csharp] [/codeblocks] </description> |