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Diffstat (limited to 'doc/classes/Geometry.xml')
-rw-r--r-- | doc/classes/Geometry.xml | 267 |
1 files changed, 267 insertions, 0 deletions
diff --git a/doc/classes/Geometry.xml b/doc/classes/Geometry.xml new file mode 100644 index 0000000000..6c301cb928 --- /dev/null +++ b/doc/classes/Geometry.xml @@ -0,0 +1,267 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="Geometry" inherits="Object" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="build_box_planes"> + <return type="Array"> + </return> + <argument index="0" name="extents" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="build_capsule_planes"> + <return type="Array"> + </return> + <argument index="0" name="radius" type="float"> + </argument> + <argument index="1" name="height" type="float"> + </argument> + <argument index="2" name="sides" type="int"> + </argument> + <argument index="3" name="lats" type="int"> + </argument> + <argument index="4" name="axis" type="int" enum="Vector3.Axis" default="2"> + </argument> + <description> + </description> + </method> + <method name="build_cylinder_planes"> + <return type="Array"> + </return> + <argument index="0" name="radius" type="float"> + </argument> + <argument index="1" name="height" type="float"> + </argument> + <argument index="2" name="sides" type="int"> + </argument> + <argument index="3" name="axis" type="int" enum="Vector3.Axis" default="2"> + </argument> + <description> + </description> + </method> + <method name="get_closest_point_to_segment"> + <return type="Vector3"> + </return> + <argument index="0" name="point" type="Vector3"> + </argument> + <argument index="1" name="s1" type="Vector3"> + </argument> + <argument index="2" name="s2" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="get_closest_point_to_segment_2d"> + <return type="Vector2"> + </return> + <argument index="0" name="point" type="Vector2"> + </argument> + <argument index="1" name="s1" type="Vector2"> + </argument> + <argument index="2" name="s2" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="get_closest_point_to_segment_uncapped"> + <return type="Vector3"> + </return> + <argument index="0" name="point" type="Vector3"> + </argument> + <argument index="1" name="s1" type="Vector3"> + </argument> + <argument index="2" name="s2" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="get_closest_point_to_segment_uncapped_2d"> + <return type="Vector2"> + </return> + <argument index="0" name="point" type="Vector2"> + </argument> + <argument index="1" name="s1" type="Vector2"> + </argument> + <argument index="2" name="s2" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="get_closest_points_between_segments"> + <return type="PoolVector3Array"> + </return> + <argument index="0" name="p1" type="Vector3"> + </argument> + <argument index="1" name="p2" type="Vector3"> + </argument> + <argument index="2" name="q1" type="Vector3"> + </argument> + <argument index="3" name="q2" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="get_closest_points_between_segments_2d"> + <return type="PoolVector2Array"> + </return> + <argument index="0" name="p1" type="Vector2"> + </argument> + <argument index="1" name="q1" type="Vector2"> + </argument> + <argument index="2" name="p2" type="Vector2"> + </argument> + <argument index="3" name="q2" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="get_uv84_normal_bit"> + <return type="int"> + </return> + <argument index="0" name="normal" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="make_atlas"> + <return type="Dictionary"> + </return> + <argument index="0" name="sizes" type="PoolVector2Array"> + </argument> + <description> + </description> + </method> + <method name="point_is_inside_triangle" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="point" type="Vector2"> + </argument> + <argument index="1" name="a" type="Vector2"> + </argument> + <argument index="2" name="b" type="Vector2"> + </argument> + <argument index="3" name="c" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="ray_intersects_triangle"> + <return type="Variant"> + </return> + <argument index="0" name="from" type="Vector3"> + </argument> + <argument index="1" name="dir" type="Vector3"> + </argument> + <argument index="2" name="a" type="Vector3"> + </argument> + <argument index="3" name="b" type="Vector3"> + </argument> + <argument index="4" name="c" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="segment_intersects_circle"> + <return type="float"> + </return> + <argument index="0" name="segment_from" type="Vector2"> + </argument> + <argument index="1" name="segment_to" type="Vector2"> + </argument> + <argument index="2" name="circle_pos" type="Vector2"> + </argument> + <argument index="3" name="circle_radius" type="float"> + </argument> + <description> + </description> + </method> + <method name="segment_intersects_convex"> + <return type="PoolVector3Array"> + </return> + <argument index="0" name="from" type="Vector3"> + </argument> + <argument index="1" name="to" type="Vector3"> + </argument> + <argument index="2" name="planes" type="Array"> + </argument> + <description> + </description> + </method> + <method name="segment_intersects_cylinder"> + <return type="PoolVector3Array"> + </return> + <argument index="0" name="from" type="Vector3"> + </argument> + <argument index="1" name="to" type="Vector3"> + </argument> + <argument index="2" name="height" type="float"> + </argument> + <argument index="3" name="radius" type="float"> + </argument> + <description> + </description> + </method> + <method name="segment_intersects_segment_2d"> + <return type="Variant"> + </return> + <argument index="0" name="from_a" type="Vector2"> + </argument> + <argument index="1" name="to_a" type="Vector2"> + </argument> + <argument index="2" name="from_b" type="Vector2"> + </argument> + <argument index="3" name="to_b" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="segment_intersects_sphere"> + <return type="PoolVector3Array"> + </return> + <argument index="0" name="from" type="Vector3"> + </argument> + <argument index="1" name="to" type="Vector3"> + </argument> + <argument index="2" name="spos" type="Vector3"> + </argument> + <argument index="3" name="sradius" type="float"> + </argument> + <description> + </description> + </method> + <method name="segment_intersects_triangle"> + <return type="Variant"> + </return> + <argument index="0" name="from" type="Vector3"> + </argument> + <argument index="1" name="to" type="Vector3"> + </argument> + <argument index="2" name="a" type="Vector3"> + </argument> + <argument index="3" name="b" type="Vector3"> + </argument> + <argument index="4" name="c" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="triangulate_polygon"> + <return type="PoolIntArray"> + </return> + <argument index="0" name="polygon" type="PoolVector2Array"> + </argument> + <description> + </description> + </method> + </methods> + <constants> + </constants> +</class> |