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-rw-r--r--doc/classes/Generic6DOFJoint3D.xml12
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/Generic6DOFJoint3D.xml b/doc/classes/Generic6DOFJoint3D.xml
index 5eec089a6f..e6058b1bf9 100644
--- a/doc/classes/Generic6DOFJoint3D.xml
+++ b/doc/classes/Generic6DOFJoint3D.xml
@@ -102,7 +102,7 @@
<member name="angular_limit_x/force_limit" type="float" setter="set_param_x" getter="get_param_x" default="0.0">
The maximum amount of force that can occur, when rotating around the X axis.
</member>
- <member name="angular_limit_x/lower_angle" type="float" setter="_set_angular_lo_limit_x" getter="_get_angular_lo_limit_x" default="0.0">
+ <member name="angular_limit_x/lower_angle" type="float" setter="set_param_x" getter="get_param_x" default="0.0">
The minimum rotation in negative direction to break loose and rotate around the X axis.
</member>
<member name="angular_limit_x/restitution" type="float" setter="set_param_x" getter="get_param_x" default="0.0">
@@ -111,7 +111,7 @@
<member name="angular_limit_x/softness" type="float" setter="set_param_x" getter="get_param_x" default="0.5">
The speed of all rotations across the X axis.
</member>
- <member name="angular_limit_x/upper_angle" type="float" setter="_set_angular_hi_limit_x" getter="_get_angular_hi_limit_x" default="0.0">
+ <member name="angular_limit_x/upper_angle" type="float" setter="set_param_x" getter="get_param_x" default="0.0">
The minimum rotation in positive direction to break loose and rotate around the X axis.
</member>
<member name="angular_limit_y/damping" type="float" setter="set_param_y" getter="get_param_y" default="1.0">
@@ -126,7 +126,7 @@
<member name="angular_limit_y/force_limit" type="float" setter="set_param_y" getter="get_param_y" default="0.0">
The maximum amount of force that can occur, when rotating around the Y axis.
</member>
- <member name="angular_limit_y/lower_angle" type="float" setter="_set_angular_lo_limit_y" getter="_get_angular_lo_limit_y" default="0.0">
+ <member name="angular_limit_y/lower_angle" type="float" setter="set_param_y" getter="get_param_y" default="0.0">
The minimum rotation in negative direction to break loose and rotate around the Y axis.
</member>
<member name="angular_limit_y/restitution" type="float" setter="set_param_y" getter="get_param_y" default="0.0">
@@ -135,7 +135,7 @@
<member name="angular_limit_y/softness" type="float" setter="set_param_y" getter="get_param_y" default="0.5">
The speed of all rotations across the Y axis.
</member>
- <member name="angular_limit_y/upper_angle" type="float" setter="_set_angular_hi_limit_y" getter="_get_angular_hi_limit_y" default="0.0">
+ <member name="angular_limit_y/upper_angle" type="float" setter="set_param_y" getter="get_param_y" default="0.0">
The minimum rotation in positive direction to break loose and rotate around the Y axis.
</member>
<member name="angular_limit_z/damping" type="float" setter="set_param_z" getter="get_param_z" default="1.0">
@@ -150,7 +150,7 @@
<member name="angular_limit_z/force_limit" type="float" setter="set_param_z" getter="get_param_z" default="0.0">
The maximum amount of force that can occur, when rotating around the Z axis.
</member>
- <member name="angular_limit_z/lower_angle" type="float" setter="_set_angular_lo_limit_z" getter="_get_angular_lo_limit_z" default="0.0">
+ <member name="angular_limit_z/lower_angle" type="float" setter="set_param_z" getter="get_param_z" default="0.0">
The minimum rotation in negative direction to break loose and rotate around the Z axis.
</member>
<member name="angular_limit_z/restitution" type="float" setter="set_param_z" getter="get_param_z" default="0.0">
@@ -159,7 +159,7 @@
<member name="angular_limit_z/softness" type="float" setter="set_param_z" getter="get_param_z" default="0.5">
The speed of all rotations across the Z axis.
</member>
- <member name="angular_limit_z/upper_angle" type="float" setter="_set_angular_hi_limit_z" getter="_get_angular_hi_limit_z" default="0.0">
+ <member name="angular_limit_z/upper_angle" type="float" setter="set_param_z" getter="get_param_z" default="0.0">
The minimum rotation in positive direction to break loose and rotate around the Z axis.
</member>
<member name="angular_motor_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x" default="false">