summaryrefslogtreecommitdiff
path: root/doc/classes/GPUParticles3D.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/GPUParticles3D.xml')
-rw-r--r--doc/classes/GPUParticles3D.xml29
1 files changed, 15 insertions, 14 deletions
diff --git a/doc/classes/GPUParticles3D.xml b/doc/classes/GPUParticles3D.xml
index fc490eac96..fc7b12e64f 100644
--- a/doc/classes/GPUParticles3D.xml
+++ b/doc/classes/GPUParticles3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GPUParticles3D" inherits="GeometryInstance3D" version="4.0">
+<class name="GPUParticles3D" inherits="GeometryInstance3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
3D particle emitter.
</brief_description>
@@ -20,20 +20,20 @@
</method>
<method name="emit_particle">
<return type="void" />
- <argument index="0" name="xform" type="Transform3D" />
- <argument index="1" name="velocity" type="Vector3" />
- <argument index="2" name="color" type="Color" />
- <argument index="3" name="custom" type="Color" />
- <argument index="4" name="flags" type="int" />
+ <param index="0" name="xform" type="Transform3D" />
+ <param index="1" name="velocity" type="Vector3" />
+ <param index="2" name="color" type="Color" />
+ <param index="3" name="custom" type="Color" />
+ <param index="4" name="flags" type="int" />
<description>
- Emits a single particle. Whether [code]xform[/code], [code]velocity[/code], [code]color[/code] and [code]custom[/code] are applied depends on the value of [code]flags[/code]. See [enum EmitFlags].
+ Emits a single particle. Whether [param xform], [param velocity], [param color] and [param custom] are applied depends on the value of [param flags]. See [enum EmitFlags].
</description>
</method>
<method name="get_draw_pass_mesh" qualifiers="const">
<return type="Mesh" />
- <argument index="0" name="pass" type="int" />
+ <param index="0" name="pass" type="int" />
<description>
- Returns the [Mesh] that is drawn at index [code]pass[/code].
+ Returns the [Mesh] that is drawn at index [param pass].
</description>
</method>
<method name="restart">
@@ -44,10 +44,10 @@
</method>
<method name="set_draw_pass_mesh">
<return type="void" />
- <argument index="0" name="pass" type="int" />
- <argument index="1" name="mesh" type="Mesh" />
+ <param index="0" name="pass" type="int" />
+ <param index="1" name="mesh" type="Mesh" />
<description>
- Sets the [Mesh] that is drawn at index [code]pass[/code].
+ Sets the [Mesh] that is drawn at index [param pass].
</description>
</method>
</methods>
@@ -90,12 +90,13 @@
If [code]true[/code], results in fractional delta calculation which has a smoother particles display effect.
</member>
<member name="interpolate" type="bool" setter="set_interpolate" getter="get_interpolate" default="true">
+ Enables particle interpolation, which makes the particle movement smoother when their [member fixed_fps] is lower than the screen refresh rate.
</member>
<member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime" default="1.0">
Amount of time each particle will exist.
</member>
- <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true">
- If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates.
+ <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="false">
+ If [code]true[/code], particles use the parent node's coordinate space (known as local coordinates). This will cause particles to move and rotate along the [GPUParticles3D] node (and its parents) when it is moved or rotated. If [code]false[/code], particles use global coordinates; they will not move or rotate along the [GPUParticles3D] node (and its parents) when it is moved or rotated.
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false">
If [code]true[/code], only [code]amount[/code] particles will be emitted.