diff options
Diffstat (limited to 'doc/classes/GPUParticles3D.xml')
-rw-r--r-- | doc/classes/GPUParticles3D.xml | 39 |
1 files changed, 13 insertions, 26 deletions
diff --git a/doc/classes/GPUParticles3D.xml b/doc/classes/GPUParticles3D.xml index 55e9b33aa8..3f7b20f274 100644 --- a/doc/classes/GPUParticles3D.xml +++ b/doc/classes/GPUParticles3D.xml @@ -13,51 +13,38 @@ </tutorials> <methods> <method name="capture_aabb" qualifiers="const"> - <return type="AABB"> - </return> + <return type="AABB" /> <description> Returns the axis-aligned bounding box that contains all the particles that are active in the current frame. </description> </method> <method name="emit_particle"> - <return type="void"> - </return> - <argument index="0" name="xform" type="Transform3D"> - </argument> - <argument index="1" name="velocity" type="Vector3"> - </argument> - <argument index="2" name="color" type="Color"> - </argument> - <argument index="3" name="custom" type="Color"> - </argument> - <argument index="4" name="flags" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="xform" type="Transform3D" /> + <argument index="1" name="velocity" type="Vector3" /> + <argument index="2" name="color" type="Color" /> + <argument index="3" name="custom" type="Color" /> + <argument index="4" name="flags" type="int" /> <description> </description> </method> <method name="get_draw_pass_mesh" qualifiers="const"> - <return type="Mesh"> - </return> - <argument index="0" name="pass" type="int"> - </argument> + <return type="Mesh" /> + <argument index="0" name="pass" type="int" /> <description> Returns the [Mesh] that is drawn at index [code]pass[/code]. </description> </method> <method name="restart"> - <return type="void"> - </return> + <return type="void" /> <description> Restarts the particle emission, clearing existing particles. </description> </method> <method name="set_draw_pass_mesh"> - <return type="void"> - </return> - <argument index="0" name="pass" type="int"> - </argument> - <argument index="1" name="mesh" type="Mesh"> - </argument> + <return type="void" /> + <argument index="0" name="pass" type="int" /> + <argument index="1" name="mesh" type="Mesh" /> <description> Sets the [Mesh] that is drawn at index [code]pass[/code]. </description> |