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Diffstat (limited to 'doc/classes/FogVolume.xml')
-rw-r--r-- | doc/classes/FogVolume.xml | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/doc/classes/FogVolume.xml b/doc/classes/FogVolume.xml new file mode 100644 index 0000000000..ba1b5d3372 --- /dev/null +++ b/doc/classes/FogVolume.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="FogVolume" inherits="VisualInstance3D" version="4.0"> + <brief_description> + A node used to add local fog with the volumetric fog effect. + </brief_description> + <description> + [FogVolume]s are used to add localized fog into the global volumetric fog effect. + Performance of [FogVolume]s is directly related to their relative size on the screen and the complexity of their attached [FogMaterial]. It is best to keep [FogVolume]s relatively small and simple where possible. + </description> + <tutorials> + </tutorials> + <members> + <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)"> + Sets the size of the [FogVolume] when [member shape] is [constant RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID] or [constant RenderingServer.FOG_VOLUME_SHAPE_BOX]. + </member> + <member name="material" type="Material" setter="set_material" getter="get_material"> + Sets the [Material] to be used by the [FogVolume]. Can be either a [FogMaterial] or a custom [ShaderMaterial]. + </member> + <member name="shape" type="int" setter="set_shape" getter="get_shape" enum="RenderingServer.FogVolumeShape" default="1"> + Sets the shape of the [FogVolume] to either [constant RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID], [constant RenderingServer.FOG_VOLUME_SHAPE_BOX], or [constant RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID] or [constant RenderingServer.FOG_VOLUME_SHAPE_WORLD]. + </member> + </members> +</class> |