diff options
Diffstat (limited to 'doc/classes/FileDialog.xml')
-rw-r--r-- | doc/classes/FileDialog.xml | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml index 00a1028c5e..af04956e61 100644 --- a/doc/classes/FileDialog.xml +++ b/doc/classes/FileDialog.xml @@ -14,9 +14,9 @@ <param index="0" name="filter" type="String" /> <param index="1" name="description" type="String" default="""" /> <description> - Adds a comma-delimited file name [code]filter[/code] option to the [FileDialog] with an optional [code]description[/code], which restricts what files can be picked. - A [code]filter[/code] should be of the form [code]"filename.extension"[/code], where filename and extension can be [code]*[/code] to match any string. Filters starting with [code].[/code] (i.e. empty filenames) are not allowed. - For example, a [code]filter[/code] of [code]"*.png, *.jpg"[/code] and a [code]description[/code] of [code]"Images"[/code] results in filter text "Images (*.png, *.jpg)". + Adds a comma-delimited file name [param filter] option to the [FileDialog] with an optional [param description], which restricts what files can be picked. + A [param filter] should be of the form [code]"filename.extension"[/code], where filename and extension can be [code]*[/code] to match any string. Filters starting with [code].[/code] (i.e. empty filenames) are not allowed. + For example, a [param filter] of [code]"*.png, *.jpg"[/code] and a [param description] of [code]"Images"[/code] results in filter text "Images (*.png, *.jpg)". </description> </method> <method name="clear_filters"> @@ -55,7 +55,7 @@ <members> <member name="access" type="int" setter="set_access" getter="get_access" enum="FileDialog.Access" default="0"> The file system access scope. See enum [code]Access[/code] constants. - [b]Warning:[/b] Currently, in sandboxed environments such as HTML5 builds or sandboxed macOS apps, FileDialog cannot access the host file system. See [url=https://github.com/godotengine/godot-proposals/issues/1123]godot-proposals#1123[/url]. + [b]Warning:[/b] Currently, in sandboxed environments such as Web builds or sandboxed macOS apps, FileDialog cannot access the host file system. See [url=https://github.com/godotengine/godot-proposals/issues/1123]godot-proposals#1123[/url]. </member> <member name="current_dir" type="String" setter="set_current_dir" getter="get_current_dir"> The current working directory of the file dialog. @@ -131,13 +131,13 @@ </constant> </constants> <theme_items> - <theme_item name="file_icon_modulate" data_type="color" type="Color" default="Color(1, 1, 1, 1)"> - The color modulation applied to the file icon. - </theme_item> - <theme_item name="files_disabled" data_type="color" type="Color" default="Color(1, 1, 1, 0.25)"> + <theme_item name="file_disabled_color" data_type="color" type="Color" default="Color(1, 1, 1, 0.25)"> The color tint for disabled files (when the [FileDialog] is used in open folder mode). </theme_item> - <theme_item name="folder_icon_modulate" data_type="color" type="Color" default="Color(1, 1, 1, 1)"> + <theme_item name="file_icon_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)"> + The color modulation applied to the file icon. + </theme_item> + <theme_item name="folder_icon_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)"> The color modulation applied to the folder icon. </theme_item> <theme_item name="back_folder" data_type="icon" type="Texture2D"> |