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-rw-r--r--doc/classes/FileDialog.xml11
1 files changed, 9 insertions, 2 deletions
diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml
index eaaccbd0dd..966be0a981 100644
--- a/doc/classes/FileDialog.xml
+++ b/doc/classes/FileDialog.xml
@@ -25,11 +25,11 @@
Clear all the added filters in the dialog.
</description>
</method>
- <method name="deselect_items">
+ <method name="deselect_all">
<return type="void">
</return>
<description>
- Clear currently selected items in the dialog.
+ Clear all currently selected items in the dialog.
</description>
</method>
<method name="get_line_edit">
@@ -57,6 +57,7 @@
<members>
<member name="access" type="int" setter="set_access" getter="get_access" enum="FileDialog.Access" default="0">
The file system access scope. See enum [code]Access[/code] constants.
+ [b]Warning:[/b] Currently, in sandboxed environments such as HTML5 builds or sandboxed macOS apps, FileDialog cannot access the host file system. See [url=https://github.com/godotengine/godot-proposals/issues/1123]godot-proposals#1123[/url].
</member>
<member name="current_dir" type="String" setter="set_current_dir" getter="get_current_dir" default="&quot;res://&quot;">
The current working directory of the file dialog.
@@ -132,6 +133,9 @@
</constant>
</constants>
<theme_items>
+ <theme_item name="back_folder" type="Texture2D">
+ Custom icon for the back arrow.
+ </theme_item>
<theme_item name="file" type="Texture2D">
Custom icon for files.
</theme_item>
@@ -147,6 +151,9 @@
<theme_item name="folder_icon_modulate" type="Color" default="Color( 1, 1, 1, 1 )">
The color modulation applied to the folder icon.
</theme_item>
+ <theme_item name="forward_folder" type="Texture2D">
+ Custom icon for the forward arrow.
+ </theme_item>
<theme_item name="parent_folder" type="Texture2D">
Custom icon for the parent folder arrow.
</theme_item>