diff options
Diffstat (limited to 'doc/classes/FileDialog.xml')
-rw-r--r-- | doc/classes/FileDialog.xml | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml index 1207288159..396592719d 100644 --- a/doc/classes/FileDialog.xml +++ b/doc/classes/FileDialog.xml @@ -13,7 +13,9 @@ <return type="void" /> <argument index="0" name="filter" type="String" /> <description> - Adds [code]filter[/code] as a custom filter; [code]filter[/code] should be of the form [code]"filename.extension ; Description"[/code]. For example, [code]"*.png ; PNG Images"[/code]. + Adds [code]filter[/code] to the list of filters, which restricts what files can be picked. + A [code]filter[/code] should be of the form [code]"filename.extension ; Description"[/code], where filename and extension can be [code]*[/code] to match any string. Filters starting with [code].[/code] (i.e. empty filenames) are not allowed. + Example filters: [code]"*.png ; PNG Images"[/code], [code]"project.godot ; Godot Project"[/code]. </description> </method> <method name="clear_filters"> @@ -68,7 +70,7 @@ The dialog's open or save mode, which affects the selection behavior. See [enum FileMode]. </member> <member name="filters" type="PackedStringArray" setter="set_filters" getter="get_filters" default="PackedStringArray()"> - The available file type filters. For example, this shows only [code].png[/code] and [code].gd[/code] files: [code]set_filters(PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]))[/code]. + The available file type filters. For example, this shows only [code].png[/code] and [code].gd[/code] files: [code]set_filters(PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]))[/code]. Multiple file types can also be specified in a single filter. [code]"*.png, *.jpg, *.jpeg ; Supported Images"[/code] will show both PNG and JPEG files when selected. </member> <member name="mode_overrides_title" type="bool" setter="set_mode_overrides_title" getter="is_mode_overriding_title" default="true"> If [code]true[/code], changing the [code]Mode[/code] property will set the window title accordingly (e.g. setting mode to [constant FILE_MODE_OPEN_FILE] will change the window title to "Open a File"). |