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Diffstat (limited to 'doc/classes/FileAccess.xml')
-rw-r--r-- | doc/classes/FileAccess.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/FileAccess.xml b/doc/classes/FileAccess.xml index 32f6a1dd3e..adc0f4c3dd 100644 --- a/doc/classes/FileAccess.xml +++ b/doc/classes/FileAccess.xml @@ -77,6 +77,7 @@ <description> Returns [code]true[/code] if the file exists in the given path. [b]Note:[/b] Many resources types are imported (e.g. textures or sound files), and their source asset will not be included in the exported game, as only the imported version is used. See [method ResourceLoader.exists] for an alternative approach that takes resource remapping into account. + For a non-static, relative equivalent, use [method DirAccess.file_exists]. </description> </method> <method name="flush"> |