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Diffstat (limited to 'doc/classes/File.xml')
-rw-r--r-- | doc/classes/File.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/File.xml b/doc/classes/File.xml index cf08029c72..811aeb8aab 100644 --- a/doc/classes/File.xml +++ b/doc/classes/File.xml @@ -45,7 +45,7 @@ [b]Note:[/b] Files are automatically closed only if the process exits "normally" (such as by clicking the window manager's close button or pressing [b]Alt + F4[/b]). If you stop the project execution by pressing [b]F8[/b] while the project is running, the file won't be closed as the game process will be killed. You can work around this by calling [method flush] at regular intervals. </description> <tutorials> - <link title="File system">https://docs.godotengine.org/en/latest/getting_started/step_by_step/filesystem.html</link> + <link title="File system">https://docs.godotengine.org/en/latest/tutorials/scripting/filesystem.html</link> <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link> </tutorials> <methods> |