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Diffstat (limited to 'doc/classes/Environment.xml')
-rw-r--r-- | doc/classes/Environment.xml | 1173 |
1 files changed, 1173 insertions, 0 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml new file mode 100644 index 0000000000..4338b188a6 --- /dev/null +++ b/doc/classes/Environment.xml @@ -0,0 +1,1173 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="Environment" inherits="Resource" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_adjustment_brightness" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_adjustment_color_correction" qualifiers="const"> + <return type="Texture"> + </return> + <description> + </description> + </method> + <method name="get_adjustment_contrast" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_adjustment_saturation" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ambient_light_color" qualifiers="const"> + <return type="Color"> + </return> + <description> + </description> + </method> + <method name="get_ambient_light_energy" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ambient_light_sky_contribution" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_background" qualifiers="const"> + <return type="int" enum="Environment.BGMode"> + </return> + <description> + </description> + </method> + <method name="get_bg_color" qualifiers="const"> + <return type="Color"> + </return> + <description> + </description> + </method> + <method name="get_bg_energy" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_canvas_max_layer" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_dof_blur_far_amount" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_dof_blur_far_distance" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_dof_blur_far_quality" qualifiers="const"> + <return type="int" enum="Environment.DOFBlurQuality"> + </return> + <description> + </description> + </method> + <method name="get_dof_blur_far_transition" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_dof_blur_near_amount" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_dof_blur_near_distance" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_dof_blur_near_quality" qualifiers="const"> + <return type="int" enum="Environment.DOFBlurQuality"> + </return> + <description> + </description> + </method> + <method name="get_dof_blur_near_transition" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_fog_color" qualifiers="const"> + <return type="Color"> + </return> + <description> + </description> + </method> + <method name="get_fog_depth_begin" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_fog_depth_curve" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_fog_height_curve" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_fog_height_max" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_fog_height_min" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_fog_sun_amount" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_fog_sun_color" qualifiers="const"> + <return type="Color"> + </return> + <description> + </description> + </method> + <method name="get_fog_transmit_curve" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_glow_blend_mode" qualifiers="const"> + <return type="int" enum="Environment.GlowBlendMode"> + </return> + <description> + </description> + </method> + <method name="get_glow_bloom" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_glow_hdr_bleed_scale" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_glow_hdr_bleed_threshold" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_glow_intensity" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_glow_strength" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_sky" qualifiers="const"> + <return type="Sky"> + </return> + <description> + </description> + </method> + <method name="get_sky_scale" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ssao_bias" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ssao_color" qualifiers="const"> + <return type="Color"> + </return> + <description> + </description> + </method> + <method name="get_ssao_direct_light_affect" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ssao_intensity" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ssao_intensity2" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ssao_radius" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ssao_radius2" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ssr_depth_tolerance" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ssr_fade_in" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ssr_fade_out" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_ssr_max_steps" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_tonemap_auto_exposure" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="get_tonemap_auto_exposure_grey" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_tonemap_auto_exposure_max" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_tonemap_auto_exposure_min" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_tonemap_auto_exposure_speed" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_tonemap_exposure" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_tonemap_white" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_tonemapper" qualifiers="const"> + <return type="int" enum="Environment.ToneMapper"> + </return> + <description> + </description> + </method> + <method name="is_adjustment_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_dof_blur_far_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_dof_blur_near_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_fog_depth_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_fog_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_fog_height_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_fog_transmit_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_glow_bicubic_upscale_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_glow_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_glow_level_enabled" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="is_ssao_blur_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_ssao_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_ssr_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_ssr_rough" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="set_adjustment_brightness"> + <return type="void"> + </return> + <argument index="0" name="brightness" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_adjustment_color_correction"> + <return type="void"> + </return> + <argument index="0" name="color_correction" type="Texture"> + </argument> + <description> + </description> + </method> + <method name="set_adjustment_contrast"> + <return type="void"> + </return> + <argument index="0" name="contrast" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_adjustment_enable"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_adjustment_saturation"> + <return type="void"> + </return> + <argument index="0" name="saturation" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ambient_light_color"> + <return type="void"> + </return> + <argument index="0" name="color" type="Color"> + </argument> + <description> + </description> + </method> + <method name="set_ambient_light_energy"> + <return type="void"> + </return> + <argument index="0" name="energy" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ambient_light_sky_contribution"> + <return type="void"> + </return> + <argument index="0" name="energy" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_background"> + <return type="void"> + </return> + <argument index="0" name="mode" type="int" enum="Environment.BGMode"> + </argument> + <description> + </description> + </method> + <method name="set_bg_color"> + <return type="void"> + </return> + <argument index="0" name="color" type="Color"> + </argument> + <description> + </description> + </method> + <method name="set_bg_energy"> + <return type="void"> + </return> + <argument index="0" name="energy" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_canvas_max_layer"> + <return type="void"> + </return> + <argument index="0" name="layer" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_dof_blur_far_amount"> + <return type="void"> + </return> + <argument index="0" name="intensity" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_dof_blur_far_distance"> + <return type="void"> + </return> + <argument index="0" name="intensity" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_dof_blur_far_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_dof_blur_far_quality"> + <return type="void"> + </return> + <argument index="0" name="intensity" type="int" enum="Environment.DOFBlurQuality"> + </argument> + <description> + </description> + </method> + <method name="set_dof_blur_far_transition"> + <return type="void"> + </return> + <argument index="0" name="intensity" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_dof_blur_near_amount"> + <return type="void"> + </return> + <argument index="0" name="intensity" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_dof_blur_near_distance"> + <return type="void"> + </return> + <argument index="0" name="intensity" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_dof_blur_near_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_dof_blur_near_quality"> + <return type="void"> + </return> + <argument index="0" name="level" type="int" enum="Environment.DOFBlurQuality"> + </argument> + <description> + </description> + </method> + <method name="set_dof_blur_near_transition"> + <return type="void"> + </return> + <argument index="0" name="intensity" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_fog_color"> + <return type="void"> + </return> + <argument index="0" name="color" type="Color"> + </argument> + <description> + </description> + </method> + <method name="set_fog_depth_begin"> + <return type="void"> + </return> + <argument index="0" name="distance" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_fog_depth_curve"> + <return type="void"> + </return> + <argument index="0" name="curve" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_fog_depth_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_fog_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_fog_height_curve"> + <return type="void"> + </return> + <argument index="0" name="curve" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_fog_height_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_fog_height_max"> + <return type="void"> + </return> + <argument index="0" name="height" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_fog_height_min"> + <return type="void"> + </return> + <argument index="0" name="height" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_fog_sun_amount"> + <return type="void"> + </return> + <argument index="0" name="amount" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_fog_sun_color"> + <return type="void"> + </return> + <argument index="0" name="color" type="Color"> + </argument> + <description> + </description> + </method> + <method name="set_fog_transmit_curve"> + <return type="void"> + </return> + <argument index="0" name="curve" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_fog_transmit_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_glow_bicubic_upscale"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_glow_blend_mode"> + <return type="void"> + </return> + <argument index="0" name="mode" type="int" enum="Environment.GlowBlendMode"> + </argument> + <description> + </description> + </method> + <method name="set_glow_bloom"> + <return type="void"> + </return> + <argument index="0" name="amount" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_glow_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_glow_hdr_bleed_scale"> + <return type="void"> + </return> + <argument index="0" name="scale" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_glow_hdr_bleed_threshold"> + <return type="void"> + </return> + <argument index="0" name="threshold" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_glow_intensity"> + <return type="void"> + </return> + <argument index="0" name="intensity" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_glow_level"> + <return type="void"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <argument index="1" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_glow_strength"> + <return type="void"> + </return> + <argument index="0" name="strength" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_sky"> + <return type="void"> + </return> + <argument index="0" name="sky" type="Sky"> + </argument> + <description> + </description> + </method> + <method name="set_sky_scale"> + <return type="void"> + </return> + <argument index="0" name="scale" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ssao_bias"> + <return type="void"> + </return> + <argument index="0" name="bias" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ssao_blur"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_ssao_color"> + <return type="void"> + </return> + <argument index="0" name="color" type="Color"> + </argument> + <description> + </description> + </method> + <method name="set_ssao_direct_light_affect"> + <return type="void"> + </return> + <argument index="0" name="amount" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ssao_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_ssao_intensity"> + <return type="void"> + </return> + <argument index="0" name="intensity" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ssao_intensity2"> + <return type="void"> + </return> + <argument index="0" name="intensity" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ssao_radius"> + <return type="void"> + </return> + <argument index="0" name="radius" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ssao_radius2"> + <return type="void"> + </return> + <argument index="0" name="radius" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ssr_depth_tolerance"> + <return type="void"> + </return> + <argument index="0" name="depth_tolerance" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ssr_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_ssr_fade_in"> + <return type="void"> + </return> + <argument index="0" name="fade_in" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ssr_fade_out"> + <return type="void"> + </return> + <argument index="0" name="fade_out" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_ssr_max_steps"> + <return type="void"> + </return> + <argument index="0" name="max_steps" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_ssr_rough"> + <return type="void"> + </return> + <argument index="0" name="rough" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_tonemap_auto_exposure"> + <return type="void"> + </return> + <argument index="0" name="auto_exposure" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_tonemap_auto_exposure_grey"> + <return type="void"> + </return> + <argument index="0" name="exposure_grey" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_tonemap_auto_exposure_max"> + <return type="void"> + </return> + <argument index="0" name="exposure_max" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_tonemap_auto_exposure_min"> + <return type="void"> + </return> + <argument index="0" name="exposure_min" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_tonemap_auto_exposure_speed"> + <return type="void"> + </return> + <argument index="0" name="exposure_speed" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_tonemap_exposure"> + <return type="void"> + </return> + <argument index="0" name="exposure" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_tonemap_white"> + <return type="void"> + </return> + <argument index="0" name="white" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_tonemapper"> + <return type="void"> + </return> + <argument index="0" name="mode" type="int" enum="Environment.ToneMapper"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="adjustment_brightness" type="float" setter="set_adjustment_brightness" getter="get_adjustment_brightness"> + </member> + <member name="adjustment_color_correction" type="Texture" setter="set_adjustment_color_correction" getter="get_adjustment_color_correction"> + </member> + <member name="adjustment_contrast" type="float" setter="set_adjustment_contrast" getter="get_adjustment_contrast"> + </member> + <member name="adjustment_enabled" type="bool" setter="set_adjustment_enable" getter="is_adjustment_enabled"> + </member> + <member name="adjustment_saturation" type="float" setter="set_adjustment_saturation" getter="get_adjustment_saturation"> + </member> + <member name="ambient_light_color" type="Color" setter="set_ambient_light_color" getter="get_ambient_light_color"> + </member> + <member name="ambient_light_energy" type="float" setter="set_ambient_light_energy" getter="get_ambient_light_energy"> + </member> + <member name="ambient_light_sky_contribution" type="float" setter="set_ambient_light_sky_contribution" getter="get_ambient_light_sky_contribution"> + </member> + <member name="auto_exposure_enabled" type="bool" setter="set_tonemap_auto_exposure" getter="get_tonemap_auto_exposure"> + </member> + <member name="auto_exposure_max_luma" type="float" setter="set_tonemap_auto_exposure_max" getter="get_tonemap_auto_exposure_max"> + </member> + <member name="auto_exposure_min_luma" type="float" setter="set_tonemap_auto_exposure_min" getter="get_tonemap_auto_exposure_min"> + </member> + <member name="auto_exposure_scale" type="float" setter="set_tonemap_auto_exposure_grey" getter="get_tonemap_auto_exposure_grey"> + </member> + <member name="auto_exposure_speed" type="float" setter="set_tonemap_auto_exposure_speed" getter="get_tonemap_auto_exposure_speed"> + </member> + <member name="background_canvas_max_layer" type="int" setter="set_canvas_max_layer" getter="get_canvas_max_layer"> + </member> + <member name="background_color" type="Color" setter="set_bg_color" getter="get_bg_color"> + </member> + <member name="background_energy" type="float" setter="set_bg_energy" getter="get_bg_energy"> + </member> + <member name="background_mode" type="int" setter="set_background" getter="get_background" enum="Environment.BGMode"> + </member> + <member name="background_sky" type="Sky" setter="set_sky" getter="get_sky"> + </member> + <member name="background_sky_scale" type="float" setter="set_sky_scale" getter="get_sky_scale"> + </member> + <member name="dof_blur_far_amount" type="float" setter="set_dof_blur_far_amount" getter="get_dof_blur_far_amount"> + </member> + <member name="dof_blur_far_distance" type="float" setter="set_dof_blur_far_distance" getter="get_dof_blur_far_distance"> + </member> + <member name="dof_blur_far_enabled" type="bool" setter="set_dof_blur_far_enabled" getter="is_dof_blur_far_enabled"> + </member> + <member name="dof_blur_far_quality" type="int" setter="set_dof_blur_far_quality" getter="get_dof_blur_far_quality" enum="Environment.DOFBlurQuality"> + </member> + <member name="dof_blur_far_transition" type="float" setter="set_dof_blur_far_transition" getter="get_dof_blur_far_transition"> + </member> + <member name="dof_blur_near_amount" type="float" setter="set_dof_blur_near_amount" getter="get_dof_blur_near_amount"> + </member> + <member name="dof_blur_near_distance" type="float" setter="set_dof_blur_near_distance" getter="get_dof_blur_near_distance"> + </member> + <member name="dof_blur_near_enabled" type="bool" setter="set_dof_blur_near_enabled" getter="is_dof_blur_near_enabled"> + </member> + <member name="dof_blur_near_quality" type="int" setter="set_dof_blur_near_quality" getter="get_dof_blur_near_quality" enum="Environment.DOFBlurQuality"> + </member> + <member name="dof_blur_near_transition" type="float" setter="set_dof_blur_near_transition" getter="get_dof_blur_near_transition"> + </member> + <member name="fog_color" type="Color" setter="set_fog_color" getter="get_fog_color"> + </member> + <member name="fog_depth_begin" type="float" setter="set_fog_depth_begin" getter="get_fog_depth_begin"> + </member> + <member name="fog_depth_curve" type="float" setter="set_fog_depth_curve" getter="get_fog_depth_curve"> + </member> + <member name="fog_depth_enabled" type="bool" setter="set_fog_depth_enabled" getter="is_fog_depth_enabled"> + </member> + <member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled"> + </member> + <member name="fog_height_curve" type="float" setter="set_fog_height_curve" getter="get_fog_height_curve"> + </member> + <member name="fog_height_enabled" type="bool" setter="set_fog_height_enabled" getter="is_fog_height_enabled"> + </member> + <member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max"> + </member> + <member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min"> + </member> + <member name="fog_sun_amount" type="float" setter="set_fog_sun_amount" getter="get_fog_sun_amount"> + </member> + <member name="fog_sun_color" type="Color" setter="set_fog_sun_color" getter="get_fog_sun_color"> + </member> + <member name="fog_transmit_curve" type="float" setter="set_fog_transmit_curve" getter="get_fog_transmit_curve"> + </member> + <member name="fog_transmit_enabled" type="bool" setter="set_fog_transmit_enabled" getter="is_fog_transmit_enabled"> + </member> + <member name="glow_bicubic_upscale" type="bool" setter="set_glow_bicubic_upscale" getter="is_glow_bicubic_upscale_enabled"> + </member> + <member name="glow_blend_mode" type="int" setter="set_glow_blend_mode" getter="get_glow_blend_mode" enum="Environment.GlowBlendMode"> + </member> + <member name="glow_bloom" type="float" setter="set_glow_bloom" getter="get_glow_bloom"> + </member> + <member name="glow_enabled" type="bool" setter="set_glow_enabled" getter="is_glow_enabled"> + </member> + <member name="glow_hdr_scale" type="float" setter="set_glow_hdr_bleed_scale" getter="get_glow_hdr_bleed_scale"> + </member> + <member name="glow_hdr_threshold" type="float" setter="set_glow_hdr_bleed_threshold" getter="get_glow_hdr_bleed_threshold"> + </member> + <member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity"> + </member> + <member name="glow_levels/1" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> + </member> + <member name="glow_levels/2" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> + </member> + <member name="glow_levels/3" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> + </member> + <member name="glow_levels/4" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> + </member> + <member name="glow_levels/5" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> + </member> + <member name="glow_levels/6" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> + </member> + <member name="glow_levels/7" type="bool" setter="set_glow_level" getter="is_glow_level_enabled"> + </member> + <member name="glow_strength" type="float" setter="set_glow_strength" getter="get_glow_strength"> + </member> + <member name="ss_reflections_depth_tolerance" type="float" setter="set_ssr_depth_tolerance" getter="get_ssr_depth_tolerance"> + </member> + <member name="ss_reflections_enabled" type="bool" setter="set_ssr_enabled" getter="is_ssr_enabled"> + </member> + <member name="ss_reflections_fade_in" type="float" setter="set_ssr_fade_in" getter="get_ssr_fade_in"> + </member> + <member name="ss_reflections_fade_out" type="float" setter="set_ssr_fade_out" getter="get_ssr_fade_out"> + </member> + <member name="ss_reflections_max_steps" type="int" setter="set_ssr_max_steps" getter="get_ssr_max_steps"> + </member> + <member name="ss_reflections_roughness" type="bool" setter="set_ssr_rough" getter="is_ssr_rough"> + </member> + <member name="ssao_bias" type="float" setter="set_ssao_bias" getter="get_ssao_bias"> + </member> + <member name="ssao_blur" type="bool" setter="set_ssao_blur" getter="is_ssao_blur_enabled"> + </member> + <member name="ssao_color" type="Color" setter="set_ssao_color" getter="get_ssao_color"> + </member> + <member name="ssao_enabled" type="bool" setter="set_ssao_enabled" getter="is_ssao_enabled"> + </member> + <member name="ssao_intensity" type="float" setter="set_ssao_intensity" getter="get_ssao_intensity"> + </member> + <member name="ssao_intensity2" type="float" setter="set_ssao_intensity2" getter="get_ssao_intensity2"> + </member> + <member name="ssao_light_affect" type="float" setter="set_ssao_direct_light_affect" getter="get_ssao_direct_light_affect"> + </member> + <member name="ssao_radius" type="float" setter="set_ssao_radius" getter="get_ssao_radius"> + </member> + <member name="ssao_radius2" type="float" setter="set_ssao_radius2" getter="get_ssao_radius2"> + </member> + <member name="tonemap_exposure" type="float" setter="set_tonemap_exposure" getter="get_tonemap_exposure"> + </member> + <member name="tonemap_mode" type="int" setter="set_tonemapper" getter="get_tonemapper" enum="Environment.ToneMapper"> + </member> + <member name="tonemap_white" type="float" setter="set_tonemap_white" getter="get_tonemap_white"> + </member> + </members> + <constants> + <constant name="BG_KEEP" value="5"> + </constant> + <constant name="BG_CLEAR_COLOR" value="0"> + </constant> + <constant name="BG_COLOR" value="1"> + </constant> + <constant name="BG_SKY" value="2"> + </constant> + <constant name="BG_COLOR_SKY" value="3"> + </constant> + <constant name="BG_CANVAS" value="4"> + </constant> + <constant name="BG_MAX" value="6"> + </constant> + <constant name="GLOW_BLEND_MODE_ADDITIVE" value="0"> + </constant> + <constant name="GLOW_BLEND_MODE_SCREEN" value="1"> + </constant> + <constant name="GLOW_BLEND_MODE_SOFTLIGHT" value="2"> + </constant> + <constant name="GLOW_BLEND_MODE_REPLACE" value="3"> + </constant> + <constant name="TONE_MAPPER_LINEAR" value="0"> + </constant> + <constant name="TONE_MAPPER_REINHARDT" value="1"> + </constant> + <constant name="TONE_MAPPER_FILMIC" value="2"> + </constant> + <constant name="TONE_MAPPER_ACES" value="3"> + </constant> + <constant name="DOF_BLUR_QUALITY_LOW" value="0"> + </constant> + <constant name="DOF_BLUR_QUALITY_MEDIUM" value="1"> + </constant> + <constant name="DOF_BLUR_QUALITY_HIGH" value="2"> + </constant> + </constants> +</class> |