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-rw-r--r--doc/classes/Environment.xml11
1 files changed, 5 insertions, 6 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 72993103e8..7158c132e6 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -5,10 +5,9 @@
</brief_description>
<description>
Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
- - DOF Blur
- - Motion Blur
- - Bloom
- - Tonemap (auto exposure)
+ - Depth of Field Blur
+ - Glow
+ - Tonemap (Auto Exposure)
- Adjustments
</description>
<tutorials>
@@ -282,7 +281,7 @@
Screen glow blending mode. Increases brightness, used frequently with bloom.
</constant>
<constant name="GLOW_BLEND_MODE_SOFTLIGHT" value="2" enum="GlowBlendMode">
- Softlight glow blending mode. Modifies contrast, exposes shadows and highlights, vivid bloom.
+ Soft light glow blending mode. Modifies contrast, exposes shadows and highlights, vivid bloom.
</constant>
<constant name="GLOW_BLEND_MODE_REPLACE" value="3" enum="GlowBlendMode">
Replace glow blending mode. Replaces all pixels' color by the glow value.
@@ -291,7 +290,7 @@
Linear tonemapper operator. Reads the linear data and performs an exposure adjustment.
</constant>
<constant name="TONE_MAPPER_REINHARDT" value="1" enum="ToneMapper">
- Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: color = color / (1 + color).
+ Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: [code]color = color / (1 + color)[/code].
</constant>
<constant name="TONE_MAPPER_FILMIC" value="2" enum="ToneMapper">
Filmic tonemapper operator.