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-rw-r--r--doc/classes/Environment.xml15
1 files changed, 5 insertions, 10 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index ae87a62c84..2c4e5ea886 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -19,21 +19,16 @@
</tutorials>
<methods>
<method name="get_glow_level" qualifiers="const">
- <return type="float">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
+ <return type="float" />
+ <argument index="0" name="idx" type="int" />
<description>
Returns the intensity of the glow level [code]idx[/code].
</description>
</method>
<method name="set_glow_level">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="intensity" type="float">
- </argument>
+ <return type="void" />
+ <argument index="0" name="idx" type="int" />
+ <argument index="1" name="intensity" type="float" />
<description>
Sets the intensity of the glow level [code]idx[/code]. A value above [code]0.0[/code] enables the level. Each level relies on the previous level. This means that enabling higher glow levels will slow down the glow effect rendering, even if previous levels aren't enabled.
</description>