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-rw-r--r--doc/classes/Environment.xml14
1 files changed, 13 insertions, 1 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 4c2c83e55f..ced9ab7269 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -5,7 +5,6 @@
</brief_description>
<description>
Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
-
- DOF Blur
- Motion Blur
- Bloom
@@ -78,6 +77,15 @@
<member name="background_sky_custom_fov" type="float" setter="set_sky_custom_fov" getter="get_sky_custom_fov">
[Sky] resource's custom field of view.
</member>
+ <member name="background_sky_orientation" type="Basis" setter="set_sky_orientation" getter="get_sky_orientation">
+ [Sky] resource's rotation expressed as a [Basis]
+ </member>
+ <member name="background_sky_rotation" type="Vector3" setter="set_sky_rotation" getter="get_sky_rotation">
+ [Sky] resource's rotation expressed as euler angles in radians
+ </member>
+ <member name="background_sky_rotation_degrees" type="Vector3" setter="set_sky_rotation_degrees" getter="get_sky_rotation_degrees">
+ [Sky] resource's rotation expressed as euler angles in degrees
+ </member>
<member name="dof_blur_far_amount" type="float" setter="set_dof_blur_far_amount" getter="get_dof_blur_far_amount">
Amount of far blur.
</member>
@@ -120,6 +128,8 @@
<member name="fog_depth_enabled" type="bool" setter="set_fog_depth_enabled" getter="is_fog_depth_enabled">
Enables the fog depth.
</member>
+ <member name="fog_depth_end" type="float" setter="set_fog_depth_end" getter="get_fog_depth_end">
+ </member>
<member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled">
Enables the fog. Needs fog_height_enabled and/or for_depth_enabled to actually display fog.
</member>
@@ -158,6 +168,8 @@
<member name="glow_enabled" type="bool" setter="set_glow_enabled" getter="is_glow_enabled">
Enables glow rendering.
</member>
+ <member name="glow_hdr_luminance_cap" type="float" setter="set_glow_hdr_luminance_cap" getter="get_glow_hdr_luminance_cap">
+ </member>
<member name="glow_hdr_scale" type="float" setter="set_glow_hdr_bleed_scale" getter="get_glow_hdr_bleed_scale">
Bleed scale of the HDR glow.
</member>