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-rw-r--r--doc/classes/Environment.xml9
1 files changed, 5 insertions, 4 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index db87720e30..18adaa645c 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -1,11 +1,12 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Environment" inherits="Resource" category="Core" version="3.1-dev">
+<class name="Environment" inherits="Resource" category="Core" version="3.1">
<brief_description>
Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options.
</brief_description>
<description>
- Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
- - DOF Blur
+ Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
+
+ - DOF Blur
- Motion Blur
- Bloom
- Tonemap (auto exposure)
@@ -13,7 +14,7 @@
</description>
<tutorials>
http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html
- http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html
</tutorials>
<demos>
</demos>