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-rw-r--r--doc/classes/Environment.xml15
1 files changed, 8 insertions, 7 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index cc3d5a1139..9a943aba51 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -146,10 +146,11 @@
<member name="fog_depth_enabled" type="bool" setter="set_fog_depth_enabled" getter="is_fog_depth_enabled" default="true">
Enables the fog depth.
</member>
- <member name="fog_depth_end" type="float" setter="set_fog_depth_end" getter="get_fog_depth_end" default="0.0">
+ <member name="fog_depth_end" type="float" setter="set_fog_depth_end" getter="get_fog_depth_end" default="100.0">
+ Fog's depth end distance from the camera. If this value is set to 0, it will be equal to the current camera's [member Camera.far] value.
</member>
<member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled" default="false">
- Enables the fog. Needs fog_height_enabled and/or for_depth_enabled to actually display fog.
+ Enables the fog. Needs [member fog_height_enabled] and/or [member fog_depth_enabled] to actually display fog.
</member>
<member name="fog_height_curve" type="float" setter="set_fog_height_curve" getter="get_fog_height_curve" default="1.0">
Value defining the fog height intensity.
@@ -157,11 +158,11 @@
<member name="fog_height_enabled" type="bool" setter="set_fog_height_enabled" getter="is_fog_height_enabled" default="false">
Enables the fog height.
</member>
- <member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max" default="100.0">
- Maximum height of fog.
+ <member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max" default="0.0">
+ The Y coordinate where the height fog will be the most intense. If this value is greater than [member fog_height_min], fog will be displayed from bottom to top. Otherwise, it will be displayed from top to bottom.
</member>
- <member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min" default="0.0">
- Minimum height of fog.
+ <member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min" default="10.0">
+ The Y coordinate where the height fog will be the least intense. If this value is greater than [member fog_height_max], fog will be displayed from top to bottom. Otherwise, it will be displayed from bottom to top.
</member>
<member name="fog_sun_amount" type="float" setter="set_fog_sun_amount" getter="get_fog_sun_amount" default="0.0">
Amount of sun that affects the fog rendering.
@@ -305,7 +306,7 @@
Replace glow blending mode. Replaces all pixels' color by the glow value.
</constant>
<constant name="TONE_MAPPER_LINEAR" value="0" enum="ToneMapper">
- Linear tonemapper operator. Reads the linear data and performs an exposure adjustment.
+ Linear tonemapper operator. Reads the linear data and passes it on unmodified.
</constant>
<constant name="TONE_MAPPER_REINHARDT" value="1" enum="ToneMapper">
Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: [code]color = color / (1 + color)[/code].