diff options
Diffstat (limited to 'doc/classes/Environment.xml')
-rw-r--r-- | doc/classes/Environment.xml | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index cc3d5a1139..9a943aba51 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -146,10 +146,11 @@ <member name="fog_depth_enabled" type="bool" setter="set_fog_depth_enabled" getter="is_fog_depth_enabled" default="true"> Enables the fog depth. </member> - <member name="fog_depth_end" type="float" setter="set_fog_depth_end" getter="get_fog_depth_end" default="0.0"> + <member name="fog_depth_end" type="float" setter="set_fog_depth_end" getter="get_fog_depth_end" default="100.0"> + Fog's depth end distance from the camera. If this value is set to 0, it will be equal to the current camera's [member Camera.far] value. </member> <member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled" default="false"> - Enables the fog. Needs fog_height_enabled and/or for_depth_enabled to actually display fog. + Enables the fog. Needs [member fog_height_enabled] and/or [member fog_depth_enabled] to actually display fog. </member> <member name="fog_height_curve" type="float" setter="set_fog_height_curve" getter="get_fog_height_curve" default="1.0"> Value defining the fog height intensity. @@ -157,11 +158,11 @@ <member name="fog_height_enabled" type="bool" setter="set_fog_height_enabled" getter="is_fog_height_enabled" default="false"> Enables the fog height. </member> - <member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max" default="100.0"> - Maximum height of fog. + <member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max" default="0.0"> + The Y coordinate where the height fog will be the most intense. If this value is greater than [member fog_height_min], fog will be displayed from bottom to top. Otherwise, it will be displayed from top to bottom. </member> - <member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min" default="0.0"> - Minimum height of fog. + <member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min" default="10.0"> + The Y coordinate where the height fog will be the least intense. If this value is greater than [member fog_height_max], fog will be displayed from top to bottom. Otherwise, it will be displayed from bottom to top. </member> <member name="fog_sun_amount" type="float" setter="set_fog_sun_amount" getter="get_fog_sun_amount" default="0.0"> Amount of sun that affects the fog rendering. @@ -305,7 +306,7 @@ Replace glow blending mode. Replaces all pixels' color by the glow value. </constant> <constant name="TONE_MAPPER_LINEAR" value="0" enum="ToneMapper"> - Linear tonemapper operator. Reads the linear data and performs an exposure adjustment. + Linear tonemapper operator. Reads the linear data and passes it on unmodified. </constant> <constant name="TONE_MAPPER_REINHARDT" value="1" enum="ToneMapper"> Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: [code]color = color / (1 + color)[/code]. |