diff options
Diffstat (limited to 'doc/classes/Engine.xml')
-rw-r--r-- | doc/classes/Engine.xml | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml index c079085fb3..02b81ee9b7 100644 --- a/doc/classes/Engine.xml +++ b/doc/classes/Engine.xml @@ -51,13 +51,6 @@ Returns the frames per second of the running game. </description> </method> - <method name="get_process_frames" qualifiers="const"> - <return type="int"> - </return> - <description> - Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn]. - </description> - </method> <method name="get_license_info" qualifiers="const"> <return type="Dictionary"> </return> @@ -93,6 +86,13 @@ Returns the fraction through the current physics tick we are at the time of rendering the frame. This can be used to implement fixed timestep interpolation. </description> </method> + <method name="get_process_frames" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn]. + </description> + </method> <method name="get_singleton" qualifiers="const"> <return type="Object"> </return> |