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-rw-r--r--doc/classes/Engine.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml
index f05a216301..9756b26dee 100644
--- a/doc/classes/Engine.xml
+++ b/doc/classes/Engine.xml
@@ -157,7 +157,7 @@
else:
simulate_physics()
[/codeblock]
- See [url=https://docs.godotengine.org/en/latest/tutorials/plugins/running_code_in_the_editor.html]Running code in the editor[/url] in the documentation for more information.
+ See [url=$DOCS_URL/tutorials/plugins/running_code_in_the_editor.html]Running code in the editor[/url] in the documentation for more information.
[b]Note:[/b] To detect whether the script is run from an editor [i]build[/i] (e.g. when pressing [kbd]F5[/kbd]), use [method OS.has_feature] with the [code]"editor"[/code] argument instead. [code]OS.has_feature("editor")[/code] will evaluate to [code]true[/code] both when the code is running in the editor and when running the project from the editor, but it will evaluate to [code]false[/code] when the code is run from an exported project.
</description>
</method>