diff options
Diffstat (limited to 'doc/classes/EditorTranslationParserPlugin.xml')
-rw-r--r-- | doc/classes/EditorTranslationParserPlugin.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/EditorTranslationParserPlugin.xml b/doc/classes/EditorTranslationParserPlugin.xml index d028996db8..08986781cd 100644 --- a/doc/classes/EditorTranslationParserPlugin.xml +++ b/doc/classes/EditorTranslationParserPlugin.xml @@ -72,7 +72,7 @@ msgidsContextPlural.Add(new Godot.Collections.Array{"Only with context", "a friendly context", ""}); [/csharp] [/codeblocks] - [b]Note:[/b] If you override parsing logic for standard script types (GDScript, C#, etc.), it would be better to load the [code]path[/code] argument using [method ResourceLoader.load]. This is because built-in scripts are loaded as [Resource] type, not [File] type. + [b]Note:[/b] If you override parsing logic for standard script types (GDScript, C#, etc.), it would be better to load the [code]path[/code] argument using [method ResourceLoader.load]. This is because built-in scripts are loaded as [Resource] type, not [FileAccess] type. For example: [codeblocks] [gdscript] |