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Diffstat (limited to 'doc/classes/EditorSpatialGizmoPlugin.xml')
-rw-r--r-- | doc/classes/EditorSpatialGizmoPlugin.xml | 198 |
1 files changed, 0 insertions, 198 deletions
diff --git a/doc/classes/EditorSpatialGizmoPlugin.xml b/doc/classes/EditorSpatialGizmoPlugin.xml deleted file mode 100644 index b1a4a25a5f..0000000000 --- a/doc/classes/EditorSpatialGizmoPlugin.xml +++ /dev/null @@ -1,198 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorSpatialGizmoPlugin" inherits="Resource" version="4.0"> - <brief_description> - Used by the editor to define Spatial gizmo types. - </brief_description> - <description> - EditorSpatialGizmoPlugin allows you to define a new type of Gizmo. There are two main ways to do so: extending [EditorSpatialGizmoPlugin] for the simpler gizmos, or creating a new [EditorSpatialGizmo] type. See the tutorial in the documentation for more info. - </description> - <tutorials> - <link>https://docs.godotengine.org/en/latest/tutorials/plugins/editor/spatial_gizmos.html</link> - </tutorials> - <methods> - <method name="add_material"> - <return type="void"> - </return> - <argument index="0" name="name" type="String"> - </argument> - <argument index="1" name="material" type="StandardMaterial3D"> - </argument> - <description> - Adds a new material to the internal material list for the plugin. It can then be accessed with [method get_material]. Should not be overridden. - </description> - </method> - <method name="can_be_hidden" qualifiers="virtual"> - <return type="bool"> - </return> - <description> - Override this method to define whether the gizmo can be hidden or not. Returns [code]true[/code] if not overridden. - </description> - </method> - <method name="commit_handle" qualifiers="virtual"> - <return type="void"> - </return> - <argument index="0" name="gizmo" type="EditorSpatialGizmo"> - </argument> - <argument index="1" name="index" type="int"> - </argument> - <argument index="2" name="restore" type="Variant"> - </argument> - <argument index="3" name="cancel" type="bool" default="false"> - </argument> - <description> - Override this method to commit gizmo handles. Called for this plugin's active gizmos. - </description> - </method> - <method name="create_gizmo" qualifiers="virtual"> - <return type="EditorSpatialGizmo"> - </return> - <argument index="0" name="spatial" type="Spatial"> - </argument> - <description> - Override this method to return a custom [EditorSpatialGizmo] for the spatial nodes of your choice, return [code]null[/code] for the rest of nodes. See also [method has_gizmo]. - </description> - </method> - <method name="create_handle_material"> - <return type="void"> - </return> - <argument index="0" name="name" type="String"> - </argument> - <argument index="1" name="billboard" type="bool" default="false"> - </argument> - <description> - Creates a handle material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with [method get_material] and used in [method EditorSpatialGizmo.add_handles]. Should not be overridden. - </description> - </method> - <method name="create_icon_material"> - <return type="void"> - </return> - <argument index="0" name="name" type="String"> - </argument> - <argument index="1" name="texture" type="Texture2D"> - </argument> - <argument index="2" name="on_top" type="bool" default="false"> - </argument> - <argument index="3" name="color" type="Color" default="Color( 1, 1, 1, 1 )"> - </argument> - <description> - Creates an icon material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with [method get_material] and used in [method EditorSpatialGizmo.add_unscaled_billboard]. Should not be overridden. - </description> - </method> - <method name="create_material"> - <return type="void"> - </return> - <argument index="0" name="name" type="String"> - </argument> - <argument index="1" name="color" type="Color"> - </argument> - <argument index="2" name="billboard" type="bool" default="false"> - </argument> - <argument index="3" name="on_top" type="bool" default="false"> - </argument> - <argument index="4" name="use_vertex_color" type="bool" default="false"> - </argument> - <description> - Creates an unshaded material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with [method get_material] and used in [method EditorSpatialGizmo.add_mesh] and [method EditorSpatialGizmo.add_lines]. Should not be overridden. - </description> - </method> - <method name="get_handle_name" qualifiers="virtual"> - <return type="String"> - </return> - <argument index="0" name="gizmo" type="EditorSpatialGizmo"> - </argument> - <argument index="1" name="index" type="int"> - </argument> - <description> - Override this method to provide gizmo's handle names. Called for this plugin's active gizmos. - </description> - </method> - <method name="get_handle_value" qualifiers="virtual"> - <return type="Variant"> - </return> - <argument index="0" name="gizmo" type="EditorSpatialGizmo"> - </argument> - <argument index="1" name="index" type="int"> - </argument> - <description> - Gets actual value of a handle from gizmo. Called for this plugin's active gizmos. - </description> - </method> - <method name="get_material"> - <return type="StandardMaterial3D"> - </return> - <argument index="0" name="name" type="String"> - </argument> - <argument index="1" name="gizmo" type="EditorSpatialGizmo"> - </argument> - <description> - Gets material from the internal list of materials. If an [EditorSpatialGizmo] is provided, it will try to get the corresponding variant (selected and/or editable). - </description> - </method> - <method name="get_name" qualifiers="virtual"> - <return type="String"> - </return> - <description> - Override this method to provide the name that will appear in the gizmo visibility menu. - </description> - </method> - <method name="get_priority" qualifiers="virtual"> - <return type="String"> - </return> - <description> - </description> - </method> - <method name="has_gizmo" qualifiers="virtual"> - <return type="bool"> - </return> - <argument index="0" name="spatial" type="Spatial"> - </argument> - <description> - Override this method to define which Spatial nodes have a gizmo from this plugin. Whenever a [Spatial] node is added to a scene this method is called, if it returns [code]true[/code] the node gets a generic [EditorSpatialGizmo] assigned and is added to this plugin's list of active gizmos. - </description> - </method> - <method name="is_handle_highlighted" qualifiers="virtual"> - <return type="bool"> - </return> - <argument index="0" name="gizmo" type="EditorSpatialGizmo"> - </argument> - <argument index="1" name="index" type="int"> - </argument> - <description> - Gets whether a handle is highlighted or not. Called for this plugin's active gizmos. - </description> - </method> - <method name="is_selectable_when_hidden" qualifiers="virtual"> - <return type="bool"> - </return> - <description> - Override this method to define whether Spatial with this gizmo should be selecteble even when the gizmo is hidden. - </description> - </method> - <method name="redraw" qualifiers="virtual"> - <return type="void"> - </return> - <argument index="0" name="gizmo" type="EditorSpatialGizmo"> - </argument> - <description> - Callback to redraw the provided gizmo. Called for this plugin's active gizmos. - </description> - </method> - <method name="set_handle" qualifiers="virtual"> - <return type="void"> - </return> - <argument index="0" name="gizmo" type="EditorSpatialGizmo"> - </argument> - <argument index="1" name="index" type="int"> - </argument> - <argument index="2" name="camera" type="Camera"> - </argument> - <argument index="3" name="point" type="Vector2"> - </argument> - <description> - Update the value of a handle after it has been updated. Called for this plugin's active gizmos. - </description> - </method> - </methods> - <constants> - </constants> -</class> |