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-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSpatialGizmoPlugin" inherits="Resource" version="4.0">
- <brief_description>
- Used by the editor to define Spatial gizmo types.
- </brief_description>
- <description>
- EditorSpatialGizmoPlugin allows you to define a new type of Gizmo. There are two main ways to do so: extending [EditorSpatialGizmoPlugin] for the simpler gizmos, or creating a new [EditorSpatialGizmo] type. See the tutorial in the documentation for more info.
- </description>
- <tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/plugins/editor/spatial_gizmos.html</link>
- </tutorials>
- <methods>
- <method name="add_material">
- <return type="void">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <argument index="1" name="material" type="StandardMaterial3D">
- </argument>
- <description>
- Adds a new material to the internal material list for the plugin. It can then be accessed with [method get_material]. Should not be overridden.
- </description>
- </method>
- <method name="can_be_hidden" qualifiers="virtual">
- <return type="bool">
- </return>
- <description>
- Override this method to define whether the gizmo can be hidden or not. Returns [code]true[/code] if not overridden.
- </description>
- </method>
- <method name="commit_handle" qualifiers="virtual">
- <return type="void">
- </return>
- <argument index="0" name="gizmo" type="EditorSpatialGizmo">
- </argument>
- <argument index="1" name="index" type="int">
- </argument>
- <argument index="2" name="restore" type="Variant">
- </argument>
- <argument index="3" name="cancel" type="bool" default="false">
- </argument>
- <description>
- Override this method to commit gizmo handles. Called for this plugin's active gizmos.
- </description>
- </method>
- <method name="create_gizmo" qualifiers="virtual">
- <return type="EditorSpatialGizmo">
- </return>
- <argument index="0" name="spatial" type="Spatial">
- </argument>
- <description>
- Override this method to return a custom [EditorSpatialGizmo] for the spatial nodes of your choice, return [code]null[/code] for the rest of nodes. See also [method has_gizmo].
- </description>
- </method>
- <method name="create_handle_material">
- <return type="void">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <argument index="1" name="billboard" type="bool" default="false">
- </argument>
- <description>
- Creates a handle material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with [method get_material] and used in [method EditorSpatialGizmo.add_handles]. Should not be overridden.
- </description>
- </method>
- <method name="create_icon_material">
- <return type="void">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <argument index="1" name="texture" type="Texture2D">
- </argument>
- <argument index="2" name="on_top" type="bool" default="false">
- </argument>
- <argument index="3" name="color" type="Color" default="Color( 1, 1, 1, 1 )">
- </argument>
- <description>
- Creates an icon material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with [method get_material] and used in [method EditorSpatialGizmo.add_unscaled_billboard]. Should not be overridden.
- </description>
- </method>
- <method name="create_material">
- <return type="void">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <argument index="1" name="color" type="Color">
- </argument>
- <argument index="2" name="billboard" type="bool" default="false">
- </argument>
- <argument index="3" name="on_top" type="bool" default="false">
- </argument>
- <argument index="4" name="use_vertex_color" type="bool" default="false">
- </argument>
- <description>
- Creates an unshaded material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with [method get_material] and used in [method EditorSpatialGizmo.add_mesh] and [method EditorSpatialGizmo.add_lines]. Should not be overridden.
- </description>
- </method>
- <method name="get_handle_name" qualifiers="virtual">
- <return type="String">
- </return>
- <argument index="0" name="gizmo" type="EditorSpatialGizmo">
- </argument>
- <argument index="1" name="index" type="int">
- </argument>
- <description>
- Override this method to provide gizmo's handle names. Called for this plugin's active gizmos.
- </description>
- </method>
- <method name="get_handle_value" qualifiers="virtual">
- <return type="Variant">
- </return>
- <argument index="0" name="gizmo" type="EditorSpatialGizmo">
- </argument>
- <argument index="1" name="index" type="int">
- </argument>
- <description>
- Gets actual value of a handle from gizmo. Called for this plugin's active gizmos.
- </description>
- </method>
- <method name="get_material">
- <return type="StandardMaterial3D">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <argument index="1" name="gizmo" type="EditorSpatialGizmo">
- </argument>
- <description>
- Gets material from the internal list of materials. If an [EditorSpatialGizmo] is provided, it will try to get the corresponding variant (selected and/or editable).
- </description>
- </method>
- <method name="get_name" qualifiers="virtual">
- <return type="String">
- </return>
- <description>
- Override this method to provide the name that will appear in the gizmo visibility menu.
- </description>
- </method>
- <method name="get_priority" qualifiers="virtual">
- <return type="String">
- </return>
- <description>
- </description>
- </method>
- <method name="has_gizmo" qualifiers="virtual">
- <return type="bool">
- </return>
- <argument index="0" name="spatial" type="Spatial">
- </argument>
- <description>
- Override this method to define which Spatial nodes have a gizmo from this plugin. Whenever a [Spatial] node is added to a scene this method is called, if it returns [code]true[/code] the node gets a generic [EditorSpatialGizmo] assigned and is added to this plugin's list of active gizmos.
- </description>
- </method>
- <method name="is_handle_highlighted" qualifiers="virtual">
- <return type="bool">
- </return>
- <argument index="0" name="gizmo" type="EditorSpatialGizmo">
- </argument>
- <argument index="1" name="index" type="int">
- </argument>
- <description>
- Gets whether a handle is highlighted or not. Called for this plugin's active gizmos.
- </description>
- </method>
- <method name="is_selectable_when_hidden" qualifiers="virtual">
- <return type="bool">
- </return>
- <description>
- Override this method to define whether Spatial with this gizmo should be selecteble even when the gizmo is hidden.
- </description>
- </method>
- <method name="redraw" qualifiers="virtual">
- <return type="void">
- </return>
- <argument index="0" name="gizmo" type="EditorSpatialGizmo">
- </argument>
- <description>
- Callback to redraw the provided gizmo. Called for this plugin's active gizmos.
- </description>
- </method>
- <method name="set_handle" qualifiers="virtual">
- <return type="void">
- </return>
- <argument index="0" name="gizmo" type="EditorSpatialGizmo">
- </argument>
- <argument index="1" name="index" type="int">
- </argument>
- <argument index="2" name="camera" type="Camera">
- </argument>
- <argument index="3" name="point" type="Vector2">
- </argument>
- <description>
- Update the value of a handle after it has been updated. Called for this plugin's active gizmos.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
-</class>