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-rw-r--r--doc/classes/EditorSettings.xml8
1 files changed, 6 insertions, 2 deletions
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index 7fc9c81985..56c1f6e55a 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -495,8 +495,12 @@
The language to use for the editor interface.
Translations are provided by the community. If you spot a mistake, [url=https://docs.godotengine.org/en/latest/community/contributing/editor_and_docs_localization.html]contribute to editor translations on Weblate![/url]
</member>
- <member name="interface/editor/font_antialiased" type="bool" setter="" getter="">
- If [code]true[/code], enables FreeType's font antialiasing on the editor fonts. Most fonts are not designed to look good with antialiasing disabled, so it's recommended to leave this enabled unless you're using a pixel art font.
+ <member name="interface/editor/expand_to_title" type="bool" setter="" getter="">
+ Expanding main editor window content to the title, if supported by [DisplayServer]. See [constant DisplayServer.WINDOW_FLAG_EXTEND_TO_TITLE].
+ Specific to the macOS platform.
+ </member>
+ <member name="interface/editor/font_antialiasing" type="int" setter="" getter="">
+ FreeType's font anti-aliasing mode used to render the editor fonts. Most fonts are not designed to look good with anti-aliasing disabled, so it's recommended to leave this enabled unless you're using a pixel art font.
</member>
<member name="interface/editor/font_hinting" type="int" setter="" getter="">
The font hinting mode to use for the editor fonts. FreeType supports the following font hinting modes: