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-rw-r--r--doc/classes/EditorScenePostImport.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml
index 395b094bf2..d2ad8d1bed 100644
--- a/doc/classes/EditorScenePostImport.xml
+++ b/doc/classes/EditorScenePostImport.xml
@@ -8,7 +8,7 @@
The [method _post_import] callback receives the imported scene's root node and returns the modified version of the scene. Usage example:
[codeblocks]
[gdscript]
- tool # Needed so it runs in editor.
+ @tool # Needed so it runs in editor.
extends EditorScenePostImport
# This sample changes all node names.
# Called right after the scene is imported and gets the root node.
@@ -28,12 +28,12 @@
// This sample changes all node names.
// Called right after the scene is imported and gets the root node.
[Tool]
- public class NodeRenamer : EditorScenePostImport
+ public partial class NodeRenamer : EditorScenePostImport
{
- public override Object PostImport(Object scene)
+ public override Object _PostImport(Node scene)
{
// Change all node names to "modified_[oldnodename]"
- Iterate(scene as Node);
+ Iterate(scene);
return scene; // Remember to return the imported scene
}
public void Iterate(Node node)