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-rw-r--r--doc/classes/EditorResourcePreviewGenerator.xml16
1 files changed, 10 insertions, 6 deletions
diff --git a/doc/classes/EditorResourcePreviewGenerator.xml b/doc/classes/EditorResourcePreviewGenerator.xml
index fb9af47b1f..c4dcbbbc82 100644
--- a/doc/classes/EditorResourcePreviewGenerator.xml
+++ b/doc/classes/EditorResourcePreviewGenerator.xml
@@ -16,10 +16,12 @@
</return>
<argument index="0" name="from" type="Resource">
</argument>
+ <argument index="1" name="size" type="Vector2">
+ </argument>
<description>
- Generate a preview from a given resource. This must be always implemented.
- Returning an empty texture is an OK way to fail and let another generator take care.
- Care must be taken because this function is always called from a thread (not the main thread).
+ Generate a preview from a given resource with the specified size. This must always be implemented.
+ Returning an empty texture is an OK way to fail and let another generator take care.
+ Care must be taken because this function is always called from a thread (not the main thread).
</description>
</method>
<method name="generate_from_path" qualifiers="virtual">
@@ -27,10 +29,12 @@
</return>
<argument index="0" name="path" type="String">
</argument>
+ <argument index="1" name="size" type="Vector2">
+ </argument>
<description>
- Generate a preview directly from a path, implementing this is optional, as default code will load and call generate()
- Returning an empty texture is an OK way to fail and let another generator take care.
- Care must be taken because this function is always called from a thread (not the main thread).
+ Generate a preview directly from a path with the specified size. Implementing this is optional, as default code will load and call [method generate].
+ Returning an empty texture is an OK way to fail and let another generator take care.
+ Care must be taken because this function is always called from a thread (not the main thread).
</description>
</method>
<method name="handles" qualifiers="virtual">