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-rw-r--r--doc/classes/EditorPlugin.xml28
1 files changed, 28 insertions, 0 deletions
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index feaa24b0ab..f1c3481562 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -110,6 +110,14 @@
<description>
</description>
</method>
+ <method name="add_spatial_gizmo_plugin">
+ <return type="void">
+ </return>
+ <argument index="0" name="plugin" type="EditorSpatialGizmoPlugin">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="add_tool_menu_item">
<return type="void">
</return>
@@ -157,6 +165,12 @@
Clear all the state and reset the object being edited to zero. This ensures your plugin does not keep editing a currently existing node, or a node from the wrong scene.
</description>
</method>
+ <method name="disable_plugin" qualifiers="virtual">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="edit" qualifiers="virtual">
<return type="void">
</return>
@@ -166,6 +180,12 @@
This function is used for plugins that edit specific object types (nodes or resources). It requests the editor to edit the given object.
</description>
</method>
+ <method name="enable_plugin" qualifiers="virtual">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="forward_canvas_draw_over_viewport" qualifiers="virtual">
<return type="void">
</return>
@@ -394,6 +414,14 @@
<description>
</description>
</method>
+ <method name="remove_spatial_gizmo_plugin">
+ <return type="void">
+ </return>
+ <argument index="0" name="plugin" type="EditorSpatialGizmoPlugin">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="remove_tool_menu_item">
<return type="void">
</return>