diff options
Diffstat (limited to 'doc/classes/EditorPlugin.xml')
-rw-r--r-- | doc/classes/EditorPlugin.xml | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index 1505845824..b3aca798a4 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorPlugin" inherits="Node" category="Core" version="3.0-beta"> +<class name="EditorPlugin" inherits="Node" category="Core" version="3.0-stable"> <brief_description> Used by the editor to extend its functionality. </brief_description> @@ -7,6 +7,7 @@ Plugins are used by the editor to extend functionality. The most common types of plugins are those which edit a given node or resource type, import plugins and export plugins. </description> <tutorials> + http://docs.godotengine.org/en/3.0/development/plugins/index.html </tutorials> <demos> </demos> @@ -273,6 +274,17 @@ Remove the control from the bottom panel. Don't forget to call this if you added one, so the editor can remove it cleanly. </description> </method> + <method name="remove_control_from_container"> + <return type="void"> + </return> + <argument index="0" name="container" type="int" enum="EditorPlugin.CustomControlContainer"> + </argument> + <argument index="1" name="control" type="Control"> + </argument> + <description> + Remove the control from the specified container. Use it when cleaning up after adding a control with [method add_control_to_container]. Note that you can simply free the control if you won't use it anymore. + </description> + </method> <method name="remove_control_from_docks"> <return type="void"> </return> |