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-rw-r--r--doc/classes/EditorInterface.xml9
1 files changed, 4 insertions, 5 deletions
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index 49cd715f5e..1e3b1f07ee 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -60,11 +60,10 @@
Returns the edited (current) scene's root [Node].
</description>
</method>
- <method name="get_editor_main_control">
- <return type="Control" />
+ <method name="get_editor_main_screen">
+ <return type="VBoxContainer" />
<description>
- Returns the main editor control. Use this as a parent for main screens.
- [b]Note:[/b] This returns the main editor control containing the whole editor, not the 2D or 3D viewports specifically.
+ Returns the editor control responsible for main screen plugins and tools. Use it with plugins that implement [method EditorPlugin._has_main_screen].
[b]Warning:[/b] Removing and freeing this node will render a part of the editor useless and may cause a crash.
</description>
</method>
@@ -167,7 +166,7 @@
</method>
<method name="make_mesh_previews">
<return type="Texture2D[]" />
- <param index="0" name="meshes" type="Array" />
+ <param index="0" name="meshes" type="Mesh[]" />
<param index="1" name="preview_size" type="int" />
<description>
Returns mesh previews rendered at the given size as an [Array] of [Texture2D]s.