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-rw-r--r--doc/classes/EditorInterface.xml17
1 files changed, 17 insertions, 0 deletions
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index b01af71852..a5328ce382 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -10,6 +10,15 @@
<tutorials>
</tutorials>
<methods>
+ <method name="edit_node">
+ <return type="void">
+ </return>
+ <argument index="0" name="node" type="Node">
+ </argument>
+ <description>
+ Edits the given [Node]. The node will be also selected if it's inside the scene tree.
+ </description>
+ </method>
<method name="edit_resource">
<return type="void">
</return>
@@ -48,6 +57,14 @@
[b]Note:[/b] This returns the main editor control containing the whole editor, not the 2D or 3D viewports specifically.
</description>
</method>
+ <method name="get_editor_scale" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the actual scale of the editor UI ([code]1.0[/code] being 100% scale). This can be used to adjust position and dimensions of the UI added by plugins.
+ [b]Note:[/b] This value is set via the [code]interface/editor/display_scale[/code] and [code]interface/editor/custom_display_scale[/code] editor settings. Editor must be restarted for changes to be properly applied.
+ </description>
+ </method>
<method name="get_editor_settings">
<return type="EditorSettings">
</return>