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-rw-r--r--doc/classes/EditorInspectorPlugin.xml116
1 files changed, 46 insertions, 70 deletions
diff --git a/doc/classes/EditorInspectorPlugin.xml b/doc/classes/EditorInspectorPlugin.xml
index 3cc624f49b..ee93379210 100644
--- a/doc/classes/EditorInspectorPlugin.xml
+++ b/doc/classes/EditorInspectorPlugin.xml
@@ -1,106 +1,82 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorInspectorPlugin" inherits="Reference" version="4.0">
+<class name="EditorInspectorPlugin" inherits="RefCounted" version="4.0">
<brief_description>
Plugin for adding custom property editors on inspector.
</brief_description>
<description>
- This plugins allows adding custom property editors to [EditorInspector].
+ These plugins allow adding custom property editors to [EditorInspector].
Plugins are registered via [method EditorPlugin.add_inspector_plugin].
- When an object is edited, the [method can_handle] function is called and must return [code]true[/code] if the object type is supported.
- If supported, the function [method parse_begin] will be called, allowing to place custom controls at the beginning of the class.
- Subsequently, the [method parse_category] and [method parse_property] are called for every category and property. They offer the ability to add custom controls to the inspector too.
- Finally [method parse_end] will be called.
+ When an object is edited, the [method _can_handle] function is called and must return [code]true[/code] if the object type is supported.
+ If supported, the function [method _parse_begin] will be called, allowing to place custom controls at the beginning of the class.
+ Subsequently, the [method _parse_category] and [method _parse_property] are called for every category and property. They offer the ability to add custom controls to the inspector too.
+ Finally, [method _parse_end] will be called.
On each of these calls, the "add" functions can be called.
</description>
<tutorials>
+ <link title="Inspector plugins">https://docs.godotengine.org/en/latest/tutorials/plugins/editor/inspector_plugins.html</link>
</tutorials>
<methods>
- <method name="add_custom_control">
- <return type="void">
- </return>
- <argument index="0" name="control" type="Control">
- </argument>
+ <method name="_can_handle" qualifiers="virtual const">
+ <return type="bool" />
+ <argument index="0" name="object" type="Variant" />
<description>
- Adds a custom control, not necessarily a property editor.
+ Returns [code]true[/code] if this object can be handled by this plugin.
</description>
</method>
- <method name="add_property_editor">
- <return type="void">
- </return>
- <argument index="0" name="property" type="String">
- </argument>
- <argument index="1" name="editor" type="Control">
- </argument>
+ <method name="_parse_begin" qualifiers="virtual">
+ <return type="void" />
<description>
- Adds a property editor, this must inherit [EditorProperty].
+ Called to allow adding controls at the beginning of the list.
</description>
</method>
- <method name="add_property_editor_for_multiple_properties">
- <return type="void">
- </return>
- <argument index="0" name="label" type="String">
- </argument>
- <argument index="1" name="properties" type="PackedStringArray">
- </argument>
- <argument index="2" name="editor" type="Control">
- </argument>
+ <method name="_parse_category" qualifiers="virtual">
+ <return type="void" />
+ <argument index="0" name="object" type="Object" />
+ <argument index="1" name="category" type="String" />
<description>
- Adds an editor that allows modifying multiple properties, this must inherit [EditorProperty].
</description>
</method>
- <method name="can_handle" qualifiers="virtual">
- <return type="bool">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
+ <method name="_parse_end" qualifiers="virtual">
+ <return type="void" />
<description>
- Returns [code]true[/code] if this object can be handled by this plugin.
+ Called to allow adding controls at the end of the list.
</description>
</method>
- <method name="parse_begin" qualifiers="virtual">
- <return type="void">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
+ <method name="_parse_property" qualifiers="virtual">
+ <return type="bool" />
+ <argument index="0" name="object" type="Object" />
+ <argument index="1" name="type" type="int" />
+ <argument index="2" name="name" type="String" />
+ <argument index="3" name="hint_type" type="int" />
+ <argument index="4" name="hint_string" type="String" />
+ <argument index="5" name="usage_flags" type="int" />
+ <argument index="6" name="wide" type="bool" />
<description>
- Called to allow adding controls at the beginning of the list.
+ Called to allow adding property specific editors to the inspector. Usually these inherit [EditorProperty]. Returning [code]true[/code] removes the built-in editor for this property, otherwise allows to insert a custom editor before the built-in one.
</description>
</method>
- <method name="parse_category" qualifiers="virtual">
- <return type="void">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
- <argument index="1" name="category" type="String">
- </argument>
+ <method name="add_custom_control">
+ <return type="void" />
+ <argument index="0" name="control" type="Control" />
<description>
- Called to allow adding controls at the beginning of the category.
+ Adds a custom control, which is not necessarily a property editor.
</description>
</method>
- <method name="parse_end" qualifiers="virtual">
- <return type="void">
- </return>
+ <method name="add_property_editor">
+ <return type="void" />
+ <argument index="0" name="property" type="String" />
+ <argument index="1" name="editor" type="Control" />
<description>
- Called to allow adding controls at the end of the list.
+ Adds a property editor for an individual property. The [code]editor[/code] control must extend [EditorProperty].
</description>
</method>
- <method name="parse_property" qualifiers="virtual">
- <return type="bool">
- </return>
- <argument index="0" name="object" type="Object">
- </argument>
- <argument index="1" name="type" type="int">
- </argument>
- <argument index="2" name="path" type="String">
- </argument>
- <argument index="3" name="hint" type="int">
- </argument>
- <argument index="4" name="hint_text" type="String">
- </argument>
- <argument index="5" name="usage" type="int">
- </argument>
+ <method name="add_property_editor_for_multiple_properties">
+ <return type="void" />
+ <argument index="0" name="label" type="String" />
+ <argument index="1" name="properties" type="PackedStringArray" />
+ <argument index="2" name="editor" type="Control" />
<description>
- Called to allow adding property specific editors to the inspector. Usually these inherit [EditorProperty]. Returning [code]true[/code] removes the built-in editor for this property, otherwise allows to insert a custom editor before the built-in one.
+ Adds an editor that allows modifying multiple properties. The [code]editor[/code] control must extend [EditorProperty].
</description>
</method>
</methods>