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Diffstat (limited to 'doc/classes/EditorInspectorPlugin.xml')
-rw-r--r-- | doc/classes/EditorInspectorPlugin.xml | 116 |
1 files changed, 46 insertions, 70 deletions
diff --git a/doc/classes/EditorInspectorPlugin.xml b/doc/classes/EditorInspectorPlugin.xml index 3cc624f49b..ee93379210 100644 --- a/doc/classes/EditorInspectorPlugin.xml +++ b/doc/classes/EditorInspectorPlugin.xml @@ -1,106 +1,82 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorInspectorPlugin" inherits="Reference" version="4.0"> +<class name="EditorInspectorPlugin" inherits="RefCounted" version="4.0"> <brief_description> Plugin for adding custom property editors on inspector. </brief_description> <description> - This plugins allows adding custom property editors to [EditorInspector]. + These plugins allow adding custom property editors to [EditorInspector]. Plugins are registered via [method EditorPlugin.add_inspector_plugin]. - When an object is edited, the [method can_handle] function is called and must return [code]true[/code] if the object type is supported. - If supported, the function [method parse_begin] will be called, allowing to place custom controls at the beginning of the class. - Subsequently, the [method parse_category] and [method parse_property] are called for every category and property. They offer the ability to add custom controls to the inspector too. - Finally [method parse_end] will be called. + When an object is edited, the [method _can_handle] function is called and must return [code]true[/code] if the object type is supported. + If supported, the function [method _parse_begin] will be called, allowing to place custom controls at the beginning of the class. + Subsequently, the [method _parse_category] and [method _parse_property] are called for every category and property. They offer the ability to add custom controls to the inspector too. + Finally, [method _parse_end] will be called. On each of these calls, the "add" functions can be called. </description> <tutorials> + <link title="Inspector plugins">https://docs.godotengine.org/en/latest/tutorials/plugins/editor/inspector_plugins.html</link> </tutorials> <methods> - <method name="add_custom_control"> - <return type="void"> - </return> - <argument index="0" name="control" type="Control"> - </argument> + <method name="_can_handle" qualifiers="virtual const"> + <return type="bool" /> + <argument index="0" name="object" type="Variant" /> <description> - Adds a custom control, not necessarily a property editor. + Returns [code]true[/code] if this object can be handled by this plugin. </description> </method> - <method name="add_property_editor"> - <return type="void"> - </return> - <argument index="0" name="property" type="String"> - </argument> - <argument index="1" name="editor" type="Control"> - </argument> + <method name="_parse_begin" qualifiers="virtual"> + <return type="void" /> <description> - Adds a property editor, this must inherit [EditorProperty]. + Called to allow adding controls at the beginning of the list. </description> </method> - <method name="add_property_editor_for_multiple_properties"> - <return type="void"> - </return> - <argument index="0" name="label" type="String"> - </argument> - <argument index="1" name="properties" type="PackedStringArray"> - </argument> - <argument index="2" name="editor" type="Control"> - </argument> + <method name="_parse_category" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="object" type="Object" /> + <argument index="1" name="category" type="String" /> <description> - Adds an editor that allows modifying multiple properties, this must inherit [EditorProperty]. </description> </method> - <method name="can_handle" qualifiers="virtual"> - <return type="bool"> - </return> - <argument index="0" name="object" type="Object"> - </argument> + <method name="_parse_end" qualifiers="virtual"> + <return type="void" /> <description> - Returns [code]true[/code] if this object can be handled by this plugin. + Called to allow adding controls at the end of the list. </description> </method> - <method name="parse_begin" qualifiers="virtual"> - <return type="void"> - </return> - <argument index="0" name="object" type="Object"> - </argument> + <method name="_parse_property" qualifiers="virtual"> + <return type="bool" /> + <argument index="0" name="object" type="Object" /> + <argument index="1" name="type" type="int" /> + <argument index="2" name="name" type="String" /> + <argument index="3" name="hint_type" type="int" /> + <argument index="4" name="hint_string" type="String" /> + <argument index="5" name="usage_flags" type="int" /> + <argument index="6" name="wide" type="bool" /> <description> - Called to allow adding controls at the beginning of the list. + Called to allow adding property specific editors to the inspector. Usually these inherit [EditorProperty]. Returning [code]true[/code] removes the built-in editor for this property, otherwise allows to insert a custom editor before the built-in one. </description> </method> - <method name="parse_category" qualifiers="virtual"> - <return type="void"> - </return> - <argument index="0" name="object" type="Object"> - </argument> - <argument index="1" name="category" type="String"> - </argument> + <method name="add_custom_control"> + <return type="void" /> + <argument index="0" name="control" type="Control" /> <description> - Called to allow adding controls at the beginning of the category. + Adds a custom control, which is not necessarily a property editor. </description> </method> - <method name="parse_end" qualifiers="virtual"> - <return type="void"> - </return> + <method name="add_property_editor"> + <return type="void" /> + <argument index="0" name="property" type="String" /> + <argument index="1" name="editor" type="Control" /> <description> - Called to allow adding controls at the end of the list. + Adds a property editor for an individual property. The [code]editor[/code] control must extend [EditorProperty]. </description> </method> - <method name="parse_property" qualifiers="virtual"> - <return type="bool"> - </return> - <argument index="0" name="object" type="Object"> - </argument> - <argument index="1" name="type" type="int"> - </argument> - <argument index="2" name="path" type="String"> - </argument> - <argument index="3" name="hint" type="int"> - </argument> - <argument index="4" name="hint_text" type="String"> - </argument> - <argument index="5" name="usage" type="int"> - </argument> + <method name="add_property_editor_for_multiple_properties"> + <return type="void" /> + <argument index="0" name="label" type="String" /> + <argument index="1" name="properties" type="PackedStringArray" /> + <argument index="2" name="editor" type="Control" /> <description> - Called to allow adding property specific editors to the inspector. Usually these inherit [EditorProperty]. Returning [code]true[/code] removes the built-in editor for this property, otherwise allows to insert a custom editor before the built-in one. + Adds an editor that allows modifying multiple properties. The [code]editor[/code] control must extend [EditorProperty]. </description> </method> </methods> |