summaryrefslogtreecommitdiff
path: root/doc/classes/EditorInspector.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/EditorInspector.xml')
-rw-r--r--doc/classes/EditorInspector.xml35
1 files changed, 9 insertions, 26 deletions
diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml
index 6f03165a97..515c4b4d32 100644
--- a/doc/classes/EditorInspector.xml
+++ b/doc/classes/EditorInspector.xml
@@ -10,69 +10,52 @@
<tutorials>
</tutorials>
<methods>
- <method name="refresh">
- <return type="void">
- </return>
- <description>
- Refreshes the inspector.
- [b]Note:[/b] To save on CPU resources, calling this method will do nothing if the time specified in [code]docks/property_editor/auto_refresh_interval[/code] editor setting hasn't passed yet since this method was last called. (By default, this interval is set to 0.3 seconds.)
- </description>
- </method>
</methods>
<members>
<member name="scroll_horizontal_enabled" type="bool" setter="set_enable_h_scroll" getter="is_h_scroll_enabled" override="true" default="false" />
</members>
<signals>
<signal name="object_id_selected">
- <argument index="0" name="id" type="int">
- </argument>
+ <argument index="0" name="id" type="int" />
<description>
Emitted when the Edit button of an [Object] has been pressed in the inspector. This is mainly used in the remote scene tree inspector.
</description>
</signal>
<signal name="property_deleted">
- <argument index="0" name="property" type="String">
- </argument>
+ <argument index="0" name="property" type="String" />
<description>
Emitted when a property is removed from the inspector.
</description>
</signal>
<signal name="property_edited">
- <argument index="0" name="property" type="String">
- </argument>
+ <argument index="0" name="property" type="String" />
<description>
Emitted when a property is edited in the inspector.
</description>
</signal>
<signal name="property_keyed">
- <argument index="0" name="property" type="String">
- </argument>
+ <argument index="0" name="property" type="String" />
<description>
Emitted when a property is keyed in the inspector. Properties can be keyed by clicking the "key" icon next to a property when the Animation panel is toggled.
</description>
</signal>
<signal name="property_selected">
- <argument index="0" name="property" type="String">
- </argument>
+ <argument index="0" name="property" type="String" />
<description>
Emitted when a property is selected in the inspector.
</description>
</signal>
<signal name="property_toggled">
- <argument index="0" name="property" type="String">
- </argument>
- <argument index="1" name="checked" type="bool">
- </argument>
+ <argument index="0" name="property" type="String" />
+ <argument index="1" name="checked" type="bool" />
<description>
Emitted when a boolean property is toggled in the inspector.
[b]Note:[/b] This signal is never emitted if the internal [code]autoclear[/code] property enabled. Since this property is always enabled in the editor inspector, this signal is never emitted by the editor itself.
</description>
</signal>
<signal name="resource_selected">
- <argument index="0" name="res" type="Object">
- </argument>
- <argument index="1" name="prop" type="String">
- </argument>
+ <argument index="0" name="res" type="Object" />
+ <argument index="1" name="prop" type="String" />
<description>
Emitted when a resource is selected in the inspector.
</description>