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-rw-r--r--doc/classes/EditorFileSystem.xml47
1 files changed, 16 insertions, 31 deletions
diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml
index 3a045817c2..6befe32e7a 100644
--- a/doc/classes/EditorFileSystem.xml
+++ b/doc/classes/EditorFileSystem.xml
@@ -11,70 +11,58 @@
</tutorials>
<methods>
<method name="get_file_type" qualifiers="const">
- <return type="String">
- </return>
- <argument index="0" name="path" type="String">
- </argument>
+ <return type="String" />
+ <argument index="0" name="path" type="String" />
<description>
- Gets the type of the file, given the full path.
+ Returns the resource type of the file, given the full path. This returns a string such as [code]"Resource"[/code] or [code]"GDScript"[/code], [i]not[/i] a file extension such as [code]".gd"[/code].
</description>
</method>
<method name="get_filesystem">
- <return type="EditorFileSystemDirectory">
- </return>
+ <return type="EditorFileSystemDirectory" />
<description>
Gets the root directory object.
</description>
</method>
<method name="get_filesystem_path">
- <return type="EditorFileSystemDirectory">
- </return>
- <argument index="0" name="path" type="String">
- </argument>
+ <return type="EditorFileSystemDirectory" />
+ <argument index="0" name="path" type="String" />
<description>
Returns a view into the filesystem at [code]path[/code].
</description>
</method>
<method name="get_scanning_progress" qualifiers="const">
- <return type="float">
- </return>
+ <return type="float" />
<description>
Returns the scan progress for 0 to 1 if the FS is being scanned.
</description>
</method>
<method name="is_scanning" qualifiers="const">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] of the filesystem is being scanned.
</description>
</method>
<method name="scan">
- <return type="void">
- </return>
+ <return type="void" />
<description>
Scan the filesystem for changes.
</description>
</method>
<method name="scan_sources">
- <return type="void">
- </return>
+ <return type="void" />
<description>
Check if the source of any imported resource changed.
</description>
</method>
<method name="update_file">
- <return type="void">
- </return>
- <argument index="0" name="path" type="String">
- </argument>
+ <return type="void" />
+ <argument index="0" name="path" type="String" />
<description>
Update a file information. Call this if an external program (not Godot) modified the file.
</description>
</method>
<method name="update_script_classes">
- <return type="void">
- </return>
+ <return type="void" />
<description>
Scans the script files and updates the list of custom class names.
</description>
@@ -87,22 +75,19 @@
</description>
</signal>
<signal name="resources_reimported">
- <argument index="0" name="resources" type="PackedStringArray">
- </argument>
+ <argument index="0" name="resources" type="PackedStringArray" />
<description>
Emitted if a resource is reimported.
</description>
</signal>
<signal name="resources_reload">
- <argument index="0" name="resources" type="PackedStringArray">
- </argument>
+ <argument index="0" name="resources" type="PackedStringArray" />
<description>
Emitted if at least one resource is reloaded when the filesystem is scanned.
</description>
</signal>
<signal name="sources_changed">
- <argument index="0" name="exist" type="bool">
- </argument>
+ <argument index="0" name="exist" type="bool" />
<description>
Emitted if the source of any imported file changed.
</description>