summaryrefslogtreecommitdiff
path: root/doc/classes/EditorFileSystem.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/EditorFileSystem.xml')
-rw-r--r--doc/classes/EditorFileSystem.xml28
1 files changed, 19 insertions, 9 deletions
diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml
index 300cb4bfd6..e8df6ae7fe 100644
--- a/doc/classes/EditorFileSystem.xml
+++ b/doc/classes/EditorFileSystem.xml
@@ -12,7 +12,7 @@
<methods>
<method name="get_file_type" qualifiers="const">
<return type="String" />
- <argument index="0" name="path" type="String" />
+ <param index="0" name="path" type="String" />
<description>
Returns the resource type of the file, given the full path. This returns a string such as [code]"Resource"[/code] or [code]"GDScript"[/code], [i]not[/i] a file extension such as [code]".gd"[/code].
</description>
@@ -25,9 +25,9 @@
</method>
<method name="get_filesystem_path">
<return type="EditorFileSystemDirectory" />
- <argument index="0" name="path" type="String" />
+ <param index="0" name="path" type="String" />
<description>
- Returns a view into the filesystem at [code]path[/code].
+ Returns a view into the filesystem at [param path].
</description>
</method>
<method name="get_scanning_progress" qualifiers="const">
@@ -39,7 +39,16 @@
<method name="is_scanning" qualifiers="const">
<return type="bool" />
<description>
- Returns [code]true[/code] of the filesystem is being scanned.
+ Returns [code]true[/code] if the filesystem is being scanned.
+ </description>
+ </method>
+ <method name="reimport_files">
+ <return type="void" />
+ <param index="0" name="files" type="PackedStringArray" />
+ <description>
+ Reimports a set of files. Call this if these files or their [code].import[/code] files were directly edited by script or an external program.
+ If the file type changed or the file was newly created, use [method update_file] or [method scan].
+ [b]Note:[/b] This function blocks until the import is finished. However, the main loop iteration, including timers and [method Node._process], will occur during the import process due to progress bar updates. Avoid calls to [method reimport_files] or [method scan] while an import is in progress.
</description>
</method>
<method name="scan">
@@ -56,9 +65,10 @@
</method>
<method name="update_file">
<return type="void" />
- <argument index="0" name="path" type="String" />
+ <param index="0" name="path" type="String" />
<description>
- Update a file information. Call this if an external program (not Godot) modified the file.
+ Add a file in an existing directory, or schedule file information to be updated on editor restart. Can be used to update text files saved by an external program.
+ This will not import the file. To reimport, call [method reimport_files] or [method scan] methods.
</description>
</method>
<method name="update_script_classes">
@@ -75,19 +85,19 @@
</description>
</signal>
<signal name="resources_reimported">
- <argument index="0" name="resources" type="PackedStringArray" />
+ <param index="0" name="resources" type="PackedStringArray" />
<description>
Emitted if a resource is reimported.
</description>
</signal>
<signal name="resources_reload">
- <argument index="0" name="resources" type="PackedStringArray" />
+ <param index="0" name="resources" type="PackedStringArray" />
<description>
Emitted if at least one resource is reloaded when the filesystem is scanned.
</description>
</signal>
<signal name="sources_changed">
- <argument index="0" name="exist" type="bool" />
+ <param index="0" name="exist" type="bool" />
<description>
Emitted if the source of any imported file changed.
</description>