diff options
Diffstat (limited to 'doc/classes/DisplayServer.xml')
-rw-r--r-- | doc/classes/DisplayServer.xml | 931 |
1 files changed, 395 insertions, 536 deletions
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml index 90828089f9..4f495eaec9 100644 --- a/doc/classes/DisplayServer.xml +++ b/doc/classes/DisplayServer.xml @@ -7,889 +7,741 @@ <tutorials> </tutorials> <methods> - <method name="alert"> - <return type="void"> - </return> - <argument index="0" name="text" type="String"> - </argument> - <argument index="1" name="title" type="String" default=""Alert!""> - </argument> - <description> - </description> - </method> <method name="clipboard_get" qualifiers="const"> - <return type="String"> - </return> + <return type="String" /> <description> </description> </method> <method name="clipboard_set"> - <return type="void"> - </return> - <argument index="0" name="clipboard" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="clipboard" type="String" /> <description> </description> </method> <method name="console_set_visible"> - <return type="void"> - </return> - <argument index="0" name="console_visible" type="bool"> - </argument> + <return type="void" /> + <argument index="0" name="console_visible" type="bool" /> <description> </description> </method> <method name="create_sub_window"> - <return type="int"> - </return> - <argument index="0" name="mode" type="int" enum="DisplayServer.WindowMode"> - </argument> - <argument index="1" name="rect" type="int"> - </argument> - <argument index="2" name="arg2" type="Rect2i" default="Rect2i( 0, 0, 0, 0 )"> - </argument> + <return type="int" /> + <argument index="0" name="mode" type="int" enum="DisplayServer.WindowMode" /> + <argument index="1" name="vsync_mode" type="int" enum="DisplayServer.VSyncMode" /> + <argument index="2" name="flags" type="int" /> + <argument index="3" name="rect" type="Rect2i" default="Rect2i(0, 0, 0, 0)" /> <description> </description> </method> <method name="cursor_get_shape" qualifiers="const"> - <return type="int" enum="DisplayServer.CursorShape"> - </return> + <return type="int" enum="DisplayServer.CursorShape" /> <description> </description> </method> <method name="cursor_set_custom_image"> - <return type="void"> - </return> - <argument index="0" name="cursor" type="Resource"> - </argument> - <argument index="1" name="shape" type="int" enum="DisplayServer.CursorShape" default="0"> - </argument> - <argument index="2" name="hotspot" type="Vector2" default="Vector2( 0, 0 )"> - </argument> + <return type="void" /> + <argument index="0" name="cursor" type="Resource" /> + <argument index="1" name="shape" type="int" enum="DisplayServer.CursorShape" default="0" /> + <argument index="2" name="hotspot" type="Vector2" default="Vector2(0, 0)" /> <description> </description> </method> <method name="cursor_set_shape"> - <return type="void"> - </return> - <argument index="0" name="shape" type="int" enum="DisplayServer.CursorShape"> - </argument> + <return type="void" /> + <argument index="0" name="shape" type="int" enum="DisplayServer.CursorShape" /> <description> </description> </method> <method name="delete_sub_window"> - <return type="void"> - </return> - <argument index="0" name="window_id" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="window_id" type="int" /> <description> </description> </method> <method name="dialog_input_text"> - <return type="int" enum="Error"> - </return> - <argument index="0" name="title" type="String"> - </argument> - <argument index="1" name="description" type="String"> - </argument> - <argument index="2" name="existing_text" type="String"> - </argument> - <argument index="3" name="callback" type="Callable"> - </argument> + <return type="int" enum="Error" /> + <argument index="0" name="title" type="String" /> + <argument index="1" name="description" type="String" /> + <argument index="2" name="existing_text" type="String" /> + <argument index="3" name="callback" type="Callable" /> <description> </description> </method> <method name="dialog_show"> - <return type="int" enum="Error"> - </return> - <argument index="0" name="title" type="String"> - </argument> - <argument index="1" name="description" type="String"> - </argument> - <argument index="2" name="buttons" type="PackedStringArray"> - </argument> - <argument index="3" name="callback" type="Callable"> - </argument> + <return type="int" enum="Error" /> + <argument index="0" name="title" type="String" /> + <argument index="1" name="description" type="String" /> + <argument index="2" name="buttons" type="PackedStringArray" /> + <argument index="3" name="callback" type="Callable" /> <description> </description> </method> <method name="enable_for_stealing_focus"> - <return type="void"> - </return> - <argument index="0" name="process_id" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="process_id" type="int" /> <description> </description> </method> <method name="force_process_and_drop_events"> - <return type="void"> - </return> - <description> - </description> - </method> - <method name="get_latin_keyboard_variant" qualifiers="const"> - <return type="int" enum="DisplayServer.LatinKeyboardVariant"> - </return> + <return type="void" /> <description> </description> </method> <method name="get_name" qualifiers="const"> - <return type="String"> - </return> + <return type="String" /> <description> </description> </method> <method name="get_screen_count" qualifiers="const"> - <return type="int"> - </return> + <return type="int" /> <description> </description> </method> - <method name="get_swap_ok_cancel"> - <return type="bool"> - </return> + <method name="get_swap_cancel_ok"> + <return type="bool" /> <description> </description> </method> <method name="get_window_at_screen_position" qualifiers="const"> - <return type="int"> - </return> - <argument index="0" name="position" type="Vector2i"> - </argument> + <return type="int" /> + <argument index="0" name="position" type="Vector2i" /> <description> </description> </method> <method name="get_window_list" qualifiers="const"> - <return type="PackedInt32Array"> - </return> + <return type="PackedInt32Array" /> <description> </description> </method> <method name="global_menu_add_check_item"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="label" type="String"> - </argument> - <argument index="2" name="callback" type="Callable"> - </argument> - <argument index="3" name="tag" type="Variant" default="null"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="label" type="String" /> + <argument index="2" name="callback" type="Callable" /> + <argument index="3" name="tag" type="Variant" default="null" /> <description> </description> </method> <method name="global_menu_add_item"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="label" type="String"> - </argument> - <argument index="2" name="callback" type="Callable"> - </argument> - <argument index="3" name="tag" type="Variant" default="null"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="label" type="String" /> + <argument index="2" name="callback" type="Callable" /> + <argument index="3" name="tag" type="Variant" default="null" /> <description> </description> </method> <method name="global_menu_add_separator"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> <description> </description> </method> <method name="global_menu_add_submenu_item"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="label" type="String"> - </argument> - <argument index="2" name="submenu" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="label" type="String" /> + <argument index="2" name="submenu" type="String" /> <description> </description> </method> <method name="global_menu_clear"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> <description> </description> </method> <method name="global_menu_get_item_callback"> - <return type="Callable"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> + <return type="Callable" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> <description> </description> </method> <method name="global_menu_get_item_submenu"> - <return type="String"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> + <return type="String" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> <description> </description> </method> <method name="global_menu_get_item_tag"> - <return type="Variant"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> + <return type="Variant" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> <description> </description> </method> <method name="global_menu_get_item_text"> - <return type="String"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> + <return type="String" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> <description> </description> </method> <method name="global_menu_is_item_checkable" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> + <return type="bool" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> <description> </description> </method> <method name="global_menu_is_item_checked" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> + <return type="bool" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> <description> </description> </method> <method name="global_menu_remove_item"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> <description> </description> </method> <method name="global_menu_set_item_callback"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> - <argument index="2" name="callback" type="Callable"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> + <argument index="2" name="callback" type="Callable" /> <description> </description> </method> <method name="global_menu_set_item_checkable"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> - <argument index="2" name="checkable" type="bool"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> + <argument index="2" name="checkable" type="bool" /> <description> </description> </method> <method name="global_menu_set_item_checked"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> - <argument index="2" name="checked" type="bool"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> + <argument index="2" name="checked" type="bool" /> <description> </description> </method> <method name="global_menu_set_item_submenu"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> - <argument index="2" name="submenu" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> + <argument index="2" name="submenu" type="String" /> <description> </description> </method> <method name="global_menu_set_item_tag"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> - <argument index="2" name="tag" type="Variant"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> + <argument index="2" name="tag" type="Variant" /> <description> </description> </method> <method name="global_menu_set_item_text"> - <return type="void"> - </return> - <argument index="0" name="menu_root" type="String"> - </argument> - <argument index="1" name="idx" type="int"> - </argument> - <argument index="2" name="text" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="menu_root" type="String" /> + <argument index="1" name="idx" type="int" /> + <argument index="2" name="text" type="String" /> <description> </description> </method> <method name="has_feature" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="feature" type="int" enum="DisplayServer.Feature"> - </argument> + <return type="bool" /> + <argument index="0" name="feature" type="int" enum="DisplayServer.Feature" /> <description> </description> </method> <method name="ime_get_selection" qualifiers="const"> - <return type="Vector2i"> - </return> + <return type="Vector2i" /> <description> </description> </method> <method name="ime_get_text" qualifiers="const"> - <return type="String"> - </return> + <return type="String" /> <description> </description> </method> <method name="is_console_visible" qualifiers="const"> - <return type="bool"> - </return> + <return type="bool" /> <description> </description> </method> - <method name="mouse_get_absolute_position" qualifiers="const"> - <return type="Vector2i"> - </return> + <method name="keyboard_get_current_layout" qualifiers="const"> + <return type="int" /> <description> + Returns active keyboard layout index. + [b]Note:[/b] This method is implemented on Linux, macOS and Windows. </description> </method> - <method name="mouse_get_button_state" qualifiers="const"> - <return type="int"> - </return> + <method name="keyboard_get_layout_count" qualifiers="const"> + <return type="int" /> <description> + Returns the number of keyboard layouts. + [b]Note:[/b] This method is implemented on Linux, macOS and Windows. </description> </method> - <method name="mouse_get_mode" qualifiers="const"> - <return type="int" enum="DisplayServer.MouseMode"> - </return> + <method name="keyboard_get_layout_language" qualifiers="const"> + <return type="String" /> + <argument index="0" name="index" type="int" /> <description> + Returns the ISO-639/BCP-47 language code of the keyboard layout at position [code]index[/code]. + [b]Note:[/b] This method is implemented on Linux, macOS and Windows. </description> </method> - <method name="mouse_get_position" qualifiers="const"> - <return type="Vector2i"> - </return> + <method name="keyboard_get_layout_name" qualifiers="const"> + <return type="String" /> + <argument index="0" name="index" type="int" /> <description> + Returns the localized name of the keyboard layout at position [code]index[/code]. + [b]Note:[/b] This method is implemented on Linux, macOS and Windows. </description> </method> - <method name="mouse_set_mode"> - <return type="void"> - </return> - <argument index="0" name="mouse_mode" type="int" enum="DisplayServer.MouseMode"> - </argument> + <method name="keyboard_set_current_layout"> + <return type="void" /> + <argument index="0" name="index" type="int" /> <description> + Sets active keyboard layout. + [b]Note:[/b] This method is implemented on Linux, macOS and Windows. </description> </method> - <method name="mouse_warp_to_position"> - <return type="void"> - </return> - <argument index="0" name="position" type="Vector2i"> - </argument> + <method name="mouse_get_absolute_position" qualifiers="const"> + <return type="Vector2i" /> <description> </description> </method> - <method name="native_video_is_playing" qualifiers="const"> - <return type="bool"> - </return> + <method name="mouse_get_button_state" qualifiers="const"> + <return type="int" enum="MouseButton" /> <description> </description> </method> - <method name="native_video_pause"> - <return type="void"> - </return> + <method name="mouse_get_mode" qualifiers="const"> + <return type="int" enum="DisplayServer.MouseMode" /> <description> </description> </method> - <method name="native_video_play"> - <return type="int" enum="Error"> - </return> - <argument index="0" name="path" type="String"> - </argument> - <argument index="1" name="volume" type="float"> - </argument> - <argument index="2" name="audio_track" type="String"> - </argument> - <argument index="3" name="subtitle_track" type="String"> - </argument> - <argument index="4" name="arg4" type="int"> - </argument> + <method name="mouse_get_position" qualifiers="const"> + <return type="Vector2i" /> <description> </description> </method> - <method name="native_video_stop"> - <return type="void"> - </return> + <method name="mouse_set_mode"> + <return type="void" /> + <argument index="0" name="mouse_mode" type="int" enum="DisplayServer.MouseMode" /> <description> </description> </method> - <method name="native_video_unpause"> - <return type="void"> - </return> + <method name="mouse_warp_to_position"> + <return type="void" /> + <argument index="0" name="position" type="Vector2i" /> <description> </description> </method> <method name="process_events"> - <return type="void"> - </return> + <return type="void" /> <description> </description> </method> <method name="screen_get_dpi" qualifiers="const"> - <return type="int"> - </return> - <argument index="0" name="screen" type="int" default="-1"> - </argument> + <return type="int" /> + <argument index="0" name="screen" type="int" default="-1" /> <description> + Returns the dots per inch density of the specified screen. If [code]screen[/code] is [/code]SCREEN_OF_MAIN_WINDOW[/code] (the default value), a screen with the main window will be used. + [b]Note:[/b] On macOS, returned value is inaccurate if fractional display scaling mode is used. + [b]Note:[/b] On Android devices, the actual screen densities are grouped into six generalized densities: + [codeblock] + ldpi - 120 dpi + mdpi - 160 dpi + hdpi - 240 dpi + xhdpi - 320 dpi + xxhdpi - 480 dpi + xxxhdpi - 640 dpi + [/codeblock] + [b]Note:[/b] This method is implemented on Android, Linux, macOS and Windows. Returns [code]72[/code] on unsupported platforms. + </description> + </method> + <method name="screen_get_max_scale" qualifiers="const"> + <return type="float" /> + <description> + Return the greatest scale factor of all screens. + [b]Note:[/b] On macOS returned value is [code]2.0[/code] if there is at least one hiDPI (Retina) screen in the system, and [code]1.0[/code] in all other cases. + [b]Note:[/b] This method is implemented on macOS. </description> </method> <method name="screen_get_orientation" qualifiers="const"> - <return type="int" enum="DisplayServer.ScreenOrientation"> - </return> - <argument index="0" name="screen" type="int" default="-1"> - </argument> + <return type="int" enum="DisplayServer.ScreenOrientation" /> + <argument index="0" name="screen" type="int" default="-1" /> <description> </description> </method> <method name="screen_get_position" qualifiers="const"> - <return type="Vector2i"> - </return> - <argument index="0" name="screen" type="int" default="-1"> - </argument> + <return type="Vector2i" /> + <argument index="0" name="screen" type="int" default="-1" /> <description> </description> </method> <method name="screen_get_scale" qualifiers="const"> - <return type="float"> - </return> - <argument index="0" name="screen" type="int" default="-1"> - </argument> + <return type="float" /> + <argument index="0" name="screen" type="int" default="-1" /> <description> + Return the scale factor of the specified screen by index. + [b]Note:[/b] On macOS returned value is [code]2.0[/code] for hiDPI (Retina) screen, and [code]1.0[/code] for all other cases. + [b]Note:[/b] This method is implemented on macOS. </description> </method> <method name="screen_get_size" qualifiers="const"> - <return type="Vector2i"> - </return> - <argument index="0" name="screen" type="int" default="-1"> - </argument> + <return type="Vector2i" /> + <argument index="0" name="screen" type="int" default="-1" /> <description> </description> </method> <method name="screen_get_usable_rect" qualifiers="const"> - <return type="Rect2i"> - </return> - <argument index="0" name="screen" type="int" default="-1"> - </argument> + <return type="Rect2i" /> + <argument index="0" name="screen" type="int" default="-1" /> <description> </description> </method> <method name="screen_is_kept_on" qualifiers="const"> - <return type="bool"> - </return> + <return type="bool" /> <description> </description> </method> <method name="screen_is_touchscreen" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="screen" type="int" default="-1"> - </argument> + <return type="bool" /> + <argument index="0" name="screen" type="int" default="-1" /> <description> </description> </method> <method name="screen_set_keep_on"> - <return type="void"> - </return> - <argument index="0" name="enable" type="bool"> - </argument> + <return type="void" /> + <argument index="0" name="enable" type="bool" /> <description> </description> </method> <method name="screen_set_orientation"> - <return type="void"> - </return> - <argument index="0" name="orientation" type="int" enum="DisplayServer.ScreenOrientation"> - </argument> - <argument index="1" name="screen" type="int" default="-1"> - </argument> + <return type="void" /> + <argument index="0" name="orientation" type="int" enum="DisplayServer.ScreenOrientation" /> + <argument index="1" name="screen" type="int" default="-1" /> <description> </description> </method> <method name="set_icon"> - <return type="void"> - </return> - <argument index="0" name="image" type="Image"> - </argument> + <return type="void" /> + <argument index="0" name="image" type="Image" /> <description> </description> </method> <method name="set_native_icon"> - <return type="void"> - </return> - <argument index="0" name="filename" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="filename" type="String" /> <description> </description> </method> - <method name="virtual_keyboard_get_height" qualifiers="const"> - <return type="int"> - </return> + <method name="tablet_get_current_driver" qualifiers="const"> + <return type="String" /> <description> + Returns current active tablet driver name. + [b]Note:[/b] This method is implemented on Windows. </description> </method> - <method name="virtual_keyboard_hide"> - <return type="void"> - </return> + <method name="tablet_get_driver_count" qualifiers="const"> + <return type="int" /> <description> + Returns the total number of available tablet drivers. + [b]Note:[/b] This method is implemented on Windows. </description> </method> - <method name="virtual_keyboard_show"> - <return type="void"> - </return> - <argument index="0" name="existing_text" type="String"> - </argument> - <argument index="1" name="position" type="Rect2" default="Rect2i( 0, 0, 0, 0 )"> - </argument> - <argument index="2" name="max_length" type="int" default="-1"> - </argument> + <method name="tablet_get_driver_name" qualifiers="const"> + <return type="String" /> + <argument index="0" name="idx" type="int" /> <description> + Returns the tablet driver name for the given index. + [b]Note:[/b] This method is implemented on Windows. </description> </method> - <method name="vsync_is_enabled" qualifiers="const"> - <return type="bool"> - </return> + <method name="tablet_set_current_driver"> + <return type="void" /> + <argument index="0" name="name" type="String" /> <description> + Set active tablet driver name. + [b]Note:[/b] This method is implemented on Windows. </description> </method> - <method name="vsync_is_using_via_compositor" qualifiers="const"> - <return type="bool"> - </return> + <method name="virtual_keyboard_get_height" qualifiers="const"> + <return type="int" /> <description> + Returns the on-screen keyboard's height in pixels. Returns 0 if there is no keyboard or if it is currently hidden. </description> </method> - <method name="vsync_set_enabled"> - <return type="void"> - </return> - <argument index="0" name="enabled" type="bool"> - </argument> + <method name="virtual_keyboard_hide"> + <return type="void" /> <description> + Hides the virtual keyboard if it is shown, does nothing otherwise. </description> </method> - <method name="vsync_set_use_via_compositor"> - <return type="void"> - </return> - <argument index="0" name="enabled" type="bool"> - </argument> - <description> + <method name="virtual_keyboard_show"> + <return type="void" /> + <argument index="0" name="existing_text" type="String" /> + <argument index="1" name="position" type="Rect2" default="Rect2i(0, 0, 0, 0)" /> + <argument index="2" name="multiline" type="bool" default="false" /> + <argument index="3" name="max_length" type="int" default="-1" /> + <argument index="4" name="cursor_start" type="int" default="-1" /> + <argument index="5" name="cursor_end" type="int" default="-1" /> + <description> + Shows the virtual keyboard if the platform has one. + [code]existing_text[/code] parameter is useful for implementing your own [LineEdit] or [TextEdit], as it tells the virtual keyboard what text has already been typed (the virtual keyboard uses it for auto-correct and predictions). + [code]position[/code] parameter is the screen space [Rect2] of the edited text. + [code]multiline[/code] parameter needs to be set to [code]true[/code] to be able to enter multiple lines of text, as in [TextEdit]. + [code]max_length[/code] limits the number of characters that can be entered if different from [code]-1[/code]. + [code]cursor_start[/code] can optionally define the current text cursor position if [code]cursor_end[/code] is not set. + [code]cursor_start[/code] and [code]cursor_end[/code] can optionally define the current text selection. + [b]Note:[/b] This method is implemented on Android, iOS and UWP. </description> </method> <method name="window_attach_instance_id"> - <return type="void"> - </return> - <argument index="0" name="instance_id" type="int"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="instance_id" type="int" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_can_draw" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="bool" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_get_attached_instance_id" qualifiers="const"> - <return type="int"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="int" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_get_current_screen" qualifiers="const"> - <return type="int"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="int" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_get_flag" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="flag" type="int" enum="DisplayServer.WindowFlags"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="bool" /> + <argument index="0" name="flag" type="int" enum="DisplayServer.WindowFlags" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_get_max_size" qualifiers="const"> - <return type="Vector2i"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="Vector2i" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_get_min_size" qualifiers="const"> - <return type="Vector2i"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="Vector2i" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_get_mode" qualifiers="const"> - <return type="int" enum="DisplayServer.WindowMode"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="int" enum="DisplayServer.WindowMode" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_get_position" qualifiers="const"> - <return type="Vector2i"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="Vector2i" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_get_real_size" qualifiers="const"> - <return type="Vector2i"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="Vector2i" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_get_size" qualifiers="const"> - <return type="Vector2i"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="Vector2i" /> + <argument index="0" name="window_id" type="int" default="0" /> + <description> + </description> + </method> + <method name="window_get_vsync_mode" qualifiers="const"> + <return type="int" enum="DisplayServer.VSyncMode" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> + Returns the VSync mode of the given window. </description> </method> <method name="window_move_to_foreground"> - <return type="void"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_request_attention"> - <return type="void"> - </return> - <argument index="0" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_current_screen"> - <return type="void"> - </return> - <argument index="0" name="screen" type="int"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="screen" type="int" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_drop_files_callback"> - <return type="void"> - </return> - <argument index="0" name="callback" type="Callable"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="callback" type="Callable" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_flag"> - <return type="void"> - </return> - <argument index="0" name="flag" type="int" enum="DisplayServer.WindowFlags"> - </argument> - <argument index="1" name="enabled" type="bool"> - </argument> - <argument index="2" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="flag" type="int" enum="DisplayServer.WindowFlags" /> + <argument index="1" name="enabled" type="bool" /> + <argument index="2" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_ime_active"> - <return type="void"> - </return> - <argument index="0" name="active" type="bool"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="active" type="bool" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_ime_position"> - <return type="void"> - </return> - <argument index="0" name="position" type="Vector2i"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="position" type="Vector2i" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_input_event_callback"> - <return type="void"> - </return> - <argument index="0" name="callback" type="Callable"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="callback" type="Callable" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_input_text_callback"> - <return type="void"> - </return> - <argument index="0" name="callback" type="Callable"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="callback" type="Callable" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_max_size"> - <return type="void"> - </return> - <argument index="0" name="max_size" type="Vector2i"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="max_size" type="Vector2i" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_min_size"> - <return type="void"> - </return> - <argument index="0" name="min_size" type="Vector2i"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="min_size" type="Vector2i" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> + Sets the minimum size for the given window to [code]min_size[/code] (in pixels). + [b]Note:[/b] By default, the main window has a minimum size of [code]Vector2i(64, 64)[/code]. This prevents issues that can arise when the window is resized to a near-zero size. </description> </method> <method name="window_set_mode"> - <return type="void"> - </return> - <argument index="0" name="mode" type="int" enum="DisplayServer.WindowMode"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> - <description> + <return type="void" /> + <argument index="0" name="mode" type="int" enum="DisplayServer.WindowMode" /> + <argument index="1" name="window_id" type="int" default="0" /> + <description> + </description> + </method> + <method name="window_set_mouse_passthrough"> + <return type="void" /> + <argument index="0" name="region" type="PackedVector2Array" /> + <argument index="1" name="window_id" type="int" default="0" /> + <description> + Sets a polygonal region of the window which accepts mouse events. Mouse events outside the region will be passed through. + Passing an empty array will disable passthrough support (all mouse events will be intercepted by the window, which is the default behavior). + [codeblocks] + [gdscript] + # Set region, using Path2D node. + DisplayServer.window_set_mouse_passthrough($Path2D.curve.get_baked_points()) + + # Set region, using Polygon2D node. + DisplayServer.window_set_mouse_passthrough($Polygon2D.polygon) + + # Reset region to default. + DisplayServer.window_set_mouse_passthrough([]) + [/gdscript] + [csharp] + // Set region, using Path2D node. + DisplayServer.WindowSetMousePassthrough(GetNode<Path2D>("Path2D").Curve.GetBakedPoints()); + + // Set region, using Polygon2D node. + DisplayServer.WindowSetMousePassthrough(GetNode<Polygon2D>("Polygon2D").Polygon); + + // Reset region to default. + DisplayServer.WindowSetMousePassthrough(new Vector2[] {}); + [/csharp] + [/codeblocks] + [b]Note:[/b] On Windows, the portion of a window that lies outside the region is not drawn, while on Linux and macOS it is. + [b]Note:[/b] This method is implemented on Linux, macOS and Windows. </description> </method> <method name="window_set_position"> - <return type="void"> - </return> - <argument index="0" name="position" type="Vector2i"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="position" type="Vector2i" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_rect_changed_callback"> - <return type="void"> - </return> - <argument index="0" name="callback" type="Callable"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="callback" type="Callable" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_size"> - <return type="void"> - </return> - <argument index="0" name="size" type="Vector2i"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="size" type="Vector2i" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_title"> - <return type="void"> - </return> - <argument index="0" name="title" type="String"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="title" type="String" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> <method name="window_set_transient"> - <return type="void"> - </return> - <argument index="0" name="window_id" type="int"> - </argument> - <argument index="1" name="parent_window_id" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="window_id" type="int" /> + <argument index="1" name="parent_window_id" type="int" /> + <description> + </description> + </method> + <method name="window_set_vsync_mode"> + <return type="void" /> + <argument index="0" name="vsync_mode" type="int" enum="DisplayServer.VSyncMode" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> + Sets the VSync mode of the given window. + See [enum DisplayServer.VSyncMode] for possible values and how they affect the behavior of your application. + Depending on the platform and used renderer, the engine will fall back to [constant VSYNC_ENABLED], if the desired mode is not supported. </description> </method> <method name="window_set_window_event_callback"> - <return type="void"> - </return> - <argument index="0" name="callback" type="Callable"> - </argument> - <argument index="1" name="window_id" type="int" default="0"> - </argument> + <return type="void" /> + <argument index="0" name="callback" type="Callable" /> + <argument index="1" name="window_id" type="int" default="0" /> <description> </description> </method> @@ -913,33 +765,39 @@ </constant> <constant name="FEATURE_CUSTOM_CURSOR_SHAPE" value="8" enum="Feature"> </constant> - <constant name="FEATURE_NATIVE_VIDEO" value="9" enum="Feature"> - </constant> - <constant name="FEATURE_NATIVE_DIALOG" value="10" enum="Feature"> + <constant name="FEATURE_NATIVE_DIALOG" value="9" enum="Feature"> </constant> - <constant name="FEATURE_CONSOLE_WINDOW" value="11" enum="Feature"> + <constant name="FEATURE_CONSOLE_WINDOW" value="10" enum="Feature"> </constant> - <constant name="FEATURE_IME" value="12" enum="Feature"> + <constant name="FEATURE_IME" value="11" enum="Feature"> </constant> - <constant name="FEATURE_WINDOW_TRANSPARENCY" value="13" enum="Feature"> + <constant name="FEATURE_WINDOW_TRANSPARENCY" value="12" enum="Feature"> </constant> - <constant name="FEATURE_HIDPI" value="14" enum="Feature"> + <constant name="FEATURE_HIDPI" value="13" enum="Feature"> </constant> - <constant name="FEATURE_ICON" value="15" enum="Feature"> + <constant name="FEATURE_ICON" value="14" enum="Feature"> </constant> - <constant name="FEATURE_NATIVE_ICON" value="16" enum="Feature"> + <constant name="FEATURE_NATIVE_ICON" value="15" enum="Feature"> </constant> - <constant name="FEATURE_ORIENTATION" value="17" enum="Feature"> + <constant name="FEATURE_ORIENTATION" value="16" enum="Feature"> </constant> - <constant name="FEATURE_SWAP_BUFFERS" value="18" enum="Feature"> + <constant name="FEATURE_SWAP_BUFFERS" value="17" enum="Feature"> </constant> <constant name="MOUSE_MODE_VISIBLE" value="0" enum="MouseMode"> + Makes the mouse cursor visible if it is hidden. </constant> <constant name="MOUSE_MODE_HIDDEN" value="1" enum="MouseMode"> + Makes the mouse cursor hidden if it is visible. </constant> <constant name="MOUSE_MODE_CAPTURED" value="2" enum="MouseMode"> + Captures the mouse. The mouse will be hidden and its position locked at the center of the screen. + [b]Note:[/b] If you want to process the mouse's movement in this mode, you need to use [member InputEventMouseMotion.relative]. </constant> <constant name="MOUSE_MODE_CONFINED" value="3" enum="MouseMode"> + Confines the mouse cursor to the game window, and make it visible. + </constant> + <constant name="MOUSE_MODE_CONFINED_HIDDEN" value="4" enum="MouseMode"> + Confines the mouse cursor to the game window, and make it hidden. </constant> <constant name="SCREEN_OF_MAIN_WINDOW" value="-1"> </constant> @@ -1004,6 +862,8 @@ <constant name="WINDOW_MODE_MAXIMIZED" value="2" enum="WindowMode"> </constant> <constant name="WINDOW_MODE_FULLSCREEN" value="3" enum="WindowMode"> + Fullscreen window mode. Note that this is not [i]exclusive[/i] fullscreen. On Windows and Linux, a borderless window is used to emulate fullscreen. On macOS, a new desktop is used to display the running project. + Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=https://docs.godotengine.org/en/latest/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling fullscreen mode. </constant> <constant name="WINDOW_FLAG_RESIZE_DISABLED" value="0" enum="WindowFlags"> </constant> @@ -1017,20 +877,6 @@ </constant> <constant name="WINDOW_FLAG_MAX" value="5" enum="WindowFlags"> </constant> - <constant name="LATIN_KEYBOARD_QWERTY" value="0" enum="LatinKeyboardVariant"> - </constant> - <constant name="LATIN_KEYBOARD_QWERTZ" value="1" enum="LatinKeyboardVariant"> - </constant> - <constant name="LATIN_KEYBOARD_AZERTY" value="2" enum="LatinKeyboardVariant"> - </constant> - <constant name="LATIN_KEYBOARD_QZERTY" value="3" enum="LatinKeyboardVariant"> - </constant> - <constant name="LATIN_KEYBOARD_DVORAK" value="4" enum="LatinKeyboardVariant"> - </constant> - <constant name="LATIN_KEYBOARD_NEO" value="5" enum="LatinKeyboardVariant"> - </constant> - <constant name="LATIN_KEYBOARD_COLEMAK" value="6" enum="LatinKeyboardVariant"> - </constant> <constant name="WINDOW_EVENT_MOUSE_ENTER" value="0" enum="WindowEvent"> </constant> <constant name="WINDOW_EVENT_MOUSE_EXIT" value="1" enum="WindowEvent"> @@ -1045,5 +891,18 @@ </constant> <constant name="WINDOW_EVENT_DPI_CHANGE" value="6" enum="WindowEvent"> </constant> + <constant name="VSYNC_DISABLED" value="0" enum="VSyncMode"> + No vertical synchronization, which means the engine will display frames as fast as possible (tearing may be visible). + </constant> + <constant name="VSYNC_ENABLED" value="1" enum="VSyncMode"> + Default vertical synchronization mode, the image is displayed only on vertical blanking intervals (no tearing is visible). + </constant> + <constant name="VSYNC_ADAPTIVE" value="2" enum="VSyncMode"> + Behaves like [constant VSYNC_DISABLED] when the framerate drops below the screen's refresh rate to reduce stuttering (tearing may be visible), otherwise vertical synchronization is enabled to avoid tearing. + </constant> + <constant name="VSYNC_MAILBOX" value="3" enum="VSyncMode"> + Displays the most recent image in the queue on vertical blanking intervals, while rendering to the other images (no tearing is visible). + Although not guaranteed, the images can be rendered as fast as possible, which may reduce input lag. + </constant> </constants> </class> |