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-rw-r--r--doc/classes/DisplayServer.xml16
1 files changed, 16 insertions, 0 deletions
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index 29135376c5..98e53b86f9 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -130,12 +130,25 @@
The names of built-in display servers are [code]Windows[/code], [code]macOS[/code], [code]X11[/code] (Linux), [code]Android[/code], [code]iOS[/code], [code]web[/code] (HTML5) and [code]headless[/code] (when started with the [code]--headless[/code] [url=$DOCS_URL/tutorials/editor/command_line_tutorial.html]command line argument[/url]).
</description>
</method>
+ <method name="get_primary_screen" qualifiers="const">
+ <return type="int" />
+ <description>
+ Returns index of the primary screen.
+ </description>
+ </method>
<method name="get_screen_count" qualifiers="const">
<return type="int" />
<description>
Returns the number of displays available.
</description>
</method>
+ <method name="get_screen_from_rect" qualifiers="const">
+ <return type="int" />
+ <param index="0" name="rect" type="Rect2" />
+ <description>
+ Returns index of the screen which contains specified rectangle.
+ </description>
+ </method>
<method name="get_swap_cancel_ok">
<return type="bool" />
<description>
@@ -1521,6 +1534,9 @@
<constant name="MOUSE_MODE_CONFINED_HIDDEN" value="4" enum="MouseMode">
Confines the mouse cursor to the game window, and make it hidden.
</constant>
+ <constant name="SCREEN_PRIMARY" value="-2">
+ Represents the primary screen.
+ </constant>
<constant name="SCREEN_OF_MAIN_WINDOW" value="-1">
Represents the screen where the main window is located. This is usually the default value in functions that allow specifying one of several screens.
</constant>