diff options
Diffstat (limited to 'doc/classes/DisplayServer.xml')
-rw-r--r-- | doc/classes/DisplayServer.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml index 92d6a220d2..a41875385c 100644 --- a/doc/classes/DisplayServer.xml +++ b/doc/classes/DisplayServer.xml @@ -392,7 +392,7 @@ <method name="screen_get_max_scale" qualifiers="const"> <return type="float" /> <description> - Return the greatest scale factor of all screens. + Returns the greatest scale factor of all screens. [b]Note:[/b] On macOS returned value is [code]2.0[/code] if there is at least one hiDPI (Retina) screen in the system, and [code]1.0[/code] in all other cases. [b]Note:[/b] This method is implemented on macOS. </description> @@ -413,7 +413,7 @@ <return type="float" /> <argument index="0" name="screen" type="int" default="-1" /> <description> - Return the scale factor of the specified screen by index. + Returns the scale factor of the specified screen by index. [b]Note:[/b] On macOS returned value is [code]2.0[/code] for hiDPI (Retina) screen, and [code]1.0[/code] for all other cases. [b]Note:[/b] This method is implemented on macOS. </description> @@ -901,7 +901,7 @@ </constant> <constant name="WINDOW_MODE_FULLSCREEN" value="3" enum="WindowMode"> Fullscreen window mode. Note that this is not [i]exclusive[/i] fullscreen. On Windows and Linux, a borderless window is used to emulate fullscreen. On macOS, a new desktop is used to display the running project. - Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=https://docs.godotengine.org/en/latest/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling fullscreen mode. + Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling fullscreen mode. </constant> <constant name="WINDOW_FLAG_RESIZE_DISABLED" value="0" enum="WindowFlags"> </constant> |