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-rw-r--r--doc/classes/DisplayServer.xml31
1 files changed, 23 insertions, 8 deletions
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index 6f4a7fc13d..5f25bd8925 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -190,6 +190,7 @@
<description>
Adds a new checkable item with text [param label] to the global menu with ID [param menu_root].
Returns index of the inserted item, it's not guaranteed to be the same as [param index] value.
+ An [param accelerator] can optionally be defined, which is a keyboard shortcut that can be pressed to trigger the menu button even if it's not currently open. The [param accelerator] is generally a combination of [enum KeyModifierMask]s and [enum Key]s using boolean OR such as [code]KEY_MASK_CTRL | KEY_A[/code] ([kbd]Ctrl + A[/kbd]).
[b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag].
[b]Note:[/b] This method is implemented on macOS.
[b]Supported system menu IDs:[/b]
@@ -212,6 +213,7 @@
<description>
Adds a new checkable item with text [param label] and icon [param icon] to the global menu with ID [param menu_root].
Returns index of the inserted item, it's not guaranteed to be the same as [param index] value.
+ An [param accelerator] can optionally be defined, which is a keyboard shortcut that can be pressed to trigger the menu button even if it's not currently open. The [param accelerator] is generally a combination of [enum KeyModifierMask]s and [enum Key]s using boolean OR such as [code]KEY_MASK_CTRL | KEY_A[/code] ([kbd]Ctrl + A[/kbd]).
[b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag].
[b]Note:[/b] This method is implemented on macOS.
[b]Supported system menu IDs:[/b]
@@ -234,6 +236,7 @@
<description>
Adds a new item with text [param label] and icon [param icon] to the global menu with ID [param menu_root].
Returns index of the inserted item, it's not guaranteed to be the same as [param index] value.
+ An [param accelerator] can optionally be defined, which is a keyboard shortcut that can be pressed to trigger the menu button even if it's not currently open. The [param accelerator] is generally a combination of [enum KeyModifierMask]s and [enum Key]s using boolean OR such as [code]KEY_MASK_CTRL | KEY_A[/code] ([kbd]Ctrl + A[/kbd]).
[b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag].
[b]Note:[/b] This method is implemented on macOS.
[b]Supported system menu IDs:[/b]
@@ -256,6 +259,7 @@
<description>
Adds a new radio-checkable item with text [param label] and icon [param icon] to the global menu with ID [param menu_root].
Returns index of the inserted item, it's not guaranteed to be the same as [param index] value.
+ An [param accelerator] can optionally be defined, which is a keyboard shortcut that can be pressed to trigger the menu button even if it's not currently open. The [param accelerator] is generally a combination of [enum KeyModifierMask]s and [enum Key]s using boolean OR such as [code]KEY_MASK_CTRL | KEY_A[/code] ([kbd]Ctrl + A[/kbd]).
[b]Note:[/b] Radio-checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method global_menu_set_item_checked] for more info on how to control it.
[b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag].
[b]Note:[/b] This method is implemented on macOS.
@@ -278,6 +282,7 @@
<description>
Adds a new item with text [param label] to the global menu with ID [param menu_root].
Returns index of the inserted item, it's not guaranteed to be the same as [param index] value.
+ An [param accelerator] can optionally be defined, which is a keyboard shortcut that can be pressed to trigger the menu button even if it's not currently open. The [param accelerator] is generally a combination of [enum KeyModifierMask]s and [enum Key]s using boolean OR such as [code]KEY_MASK_CTRL | KEY_A[/code] ([kbd]Ctrl + A[/kbd]).
[b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag].
[b]Note:[/b] This method is implemented on macOS.
[b]Supported system menu IDs:[/b]
@@ -302,6 +307,7 @@
Adds a new item with text [param label] to the global menu with ID [param menu_root].
Contrarily to normal binary items, multistate items can have more than two states, as defined by [param max_states]. Each press or activate of the item will increase the state by one. The default value is defined by [param default_state].
Returns index of the inserted item, it's not guaranteed to be the same as [param index] value.
+ An [param accelerator] can optionally be defined, which is a keyboard shortcut that can be pressed to trigger the menu button even if it's not currently open. The [param accelerator] is generally a combination of [enum KeyModifierMask]s and [enum Key]s using boolean OR such as [code]KEY_MASK_CTRL | KEY_A[/code] ([kbd]Ctrl + A[/kbd]).
[b]Note:[/b] By default, there's no indication of the current item state, it should be changed manually.
[b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag].
[b]Note:[/b] This method is implemented on macOS.
@@ -324,6 +330,7 @@
<description>
Adds a new radio-checkable item with text [param label] to the global menu with ID [param menu_root].
Returns index of the inserted item, it's not guaranteed to be the same as [param index] value.
+ An [param accelerator] can optionally be defined, which is a keyboard shortcut that can be pressed to trigger the menu button even if it's not currently open. The [param accelerator] is generally a combination of [enum KeyModifierMask]s and [enum Key]s using boolean OR such as [code]KEY_MASK_CTRL | KEY_A[/code] ([kbd]Ctrl + A[/kbd]).
[b]Note:[/b] Radio-checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method global_menu_set_item_checked] for more info on how to control it.
[b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag].
[b]Note:[/b] This method is implemented on macOS.
@@ -558,7 +565,7 @@
<param index="1" name="idx" type="int" />
<param index="2" name="keycode" type="int" enum="Key" />
<description>
- Sets the accelerator of the item at index [param idx].
+ Sets the accelerator of the item at index [param idx]. [param keycode] can be a single [enum Key], or a combination of [enum KeyModifierMask]s and [enum Key]s using boolean OR such as [code]KEY_MASK_CTRL | KEY_A[/code] ([kbd]Ctrl + A[/kbd]).
[b]Note:[/b] This method is implemented on macOS.
</description>
</method>
@@ -651,7 +658,7 @@
<param index="1" name="idx" type="int" />
<param index="2" name="checkable" type="bool" />
<description>
- Sets the type of the item at the specified index [param idx] to radio button. If [code]false[/code], sets the type of the item to plain text
+ Sets the type of the item at the specified index [param idx] to radio button. If [code]false[/code], sets the type of the item to plain text.
[b]Note:[/b] This is purely cosmetic; you must add the logic for checking/unchecking items in radio groups.
[b]Note:[/b] This method is implemented on macOS.
</description>
@@ -984,6 +991,7 @@
- [code]name[/code] is voice name.
- [code]id[/code] is voice identifier.
- [code]language[/code] is language code in [code]lang_Variant[/code] format. [code]lang[/code] part is a 2 or 3-letter code based on the ISO-639 standard, in lowercase. And [code]Variant[/code] part is an engine dependent string describing country, region or/and dialect.
+ Note that Godot depends on system libraries for text-to-speech functionality. These libraries are installed by default on Windows and MacOS, but not on all Linux distributions. If they are not present, this method will return an empty list. This applies to both Godot users on Linux, as well as end-users on Linux running Godot games that use text-to-speech.
[b]Note:[/b] This method is implemented on Android, iOS, Web, Linux (X11), macOS, and Windows.
</description>
</method>
@@ -1325,6 +1333,7 @@
<param index="1" name="window_id" type="int" default="0" />
<description>
Sets the maximum size of the window specified by [param window_id] in pixels. Normally, the user will not be able to drag the window to make it smaller than the specified size. See also [method window_get_max_size].
+ [b]Note:[/b] It's recommended to change this value using [member Window.max_size] instead.
[b]Note:[/b] Using third-party tools, it is possible for users to disable window geometry restrictions and therefore bypass this limit.
</description>
</method>
@@ -1334,6 +1343,7 @@
<param index="1" name="window_id" type="int" default="0" />
<description>
Sets the minimum size for the given window to [param min_size] (in pixels). Normally, the user will not be able to drag the window to make it larger than the specified size. See also [method window_get_min_size].
+ [b]Note:[/b] It's recommended to change this value using [member Window.min_size] instead.
[b]Note:[/b] By default, the main window has a minimum size of [code]Vector2i(64, 64)[/code]. This prevents issues that can arise when the window is resized to a near-zero size.
[b]Note:[/b] Using third-party tools, it is possible for users to disable window geometry restrictions and therefore bypass this limit.
</description>
@@ -1403,6 +1413,7 @@
+-------------+ +-------+
[/codeblock]
See also [method window_get_position] and [method window_set_size].
+ [b]Note:[/b] It's recommended to change this value using [member Window.position] instead.
</description>
</method>
<method name="window_set_rect_changed_callback">
@@ -1419,6 +1430,7 @@
<param index="1" name="window_id" type="int" default="0" />
<description>
Sets the size of the given window to [param size] (in pixels). See also [method window_get_size] and [method window_get_position].
+ [b]Note:[/b] It's recommended to change this value using [member Window.size] instead.
</description>
</method>
<method name="window_set_title">
@@ -1427,6 +1439,7 @@
<param index="1" name="window_id" type="int" default="0" />
<description>
Sets the title of the given window to [param title].
+ [b]Note:[/b] It's recommended to change this value using [member Window.title] instead.
[b]Note:[/b] Avoid changing the window title every frame, as this can cause performance issues on certain window managers. Try to change the window title only a few times per second at most.
</description>
</method>
@@ -1436,7 +1449,8 @@
<param index="1" name="parent_window_id" type="int" />
<description>
Sets window transient parent. Transient window is will be destroyed with its transient parent and will return focus to their parent when closed. The transient window is displayed on top of a non-exclusive full-screen parent window. Transient windows can't enter full-screen mode.
- Note that behavior might be different depending on the platform.
+ [b]Note:[/b] It's recommended to change this value using [member Window.transient] instead.
+ [b]Note:[/b] The behavior might be different depending on the platform.
</description>
</method>
<method name="window_set_vsync_mode">
@@ -1447,6 +1461,7 @@
Sets the V-Sync mode of the given window. See also [member ProjectSettings.display/window/vsync/vsync_mode].
See [enum DisplayServer.VSyncMode] for possible values and how they affect the behavior of your application.
Depending on the platform and used renderer, the engine will fall back to [constant VSYNC_ENABLED] if the desired mode is not supported.
+ [b]Note:[/b] V-Sync modes other than [constant VSYNC_ENABLED] are only supported in the Forward+ and Mobile rendering methods, not Compatibility.
</description>
</method>
<method name="window_set_window_buttons_offset">
@@ -1609,7 +1624,7 @@
I-beam cursor shape. This is used by default when hovering a control that accepts text input, such as [LineEdit] or [TextEdit].
</constant>
<constant name="CURSOR_POINTING_HAND" value="2" enum="CursorShape">
- Pointing hand cursor shape. This is used by default when hovering a [LinkButton] or an URL tag in a [RichTextLabel].⋅
+ Pointing hand cursor shape. This is used by default when hovering a [LinkButton] or an URL tag in a [RichTextLabel].
</constant>
<constant name="CURSOR_CROSS" value="3" enum="CursorShape">
Crosshair cursor. This is intended to be displayed when the user needs precise aim over an element, such as a rectangle selection tool or a color picker.
@@ -1663,7 +1678,7 @@
Minimized window mode, i.e. [Window] is not visible and available on window manager's window list. Normally happens when the minimize button is pressed.
</constant>
<constant name="WINDOW_MODE_MAXIMIZED" value="2" enum="WindowMode">
- Maximized window mode, i.e. [Window] will occupy whole screen area except task bar and still display its borders. Normally happens when the minimize button is pressed.
+ Maximized window mode, i.e. [Window] will occupy whole screen area except task bar and still display its borders. Normally happens when the maximize button is pressed.
</constant>
<constant name="WINDOW_MODE_FULLSCREEN" value="3" enum="WindowMode">
Full screen mode with full multi-window support.
@@ -1738,17 +1753,17 @@
[b]Note:[/b] This flag is implemented on macOS.
</constant>
<constant name="VSYNC_DISABLED" value="0" enum="VSyncMode">
- No vertical synchronization, which means the engine will display frames as fast as possible (tearing may be visible). Framerate is unlimited (nonwithstanding [member Engine.max_fps]).
+ No vertical synchronization, which means the engine will display frames as fast as possible (tearing may be visible). Framerate is unlimited (nonwithstanding [member Engine.max_fps]). Not supported when using the Compatibility rendering method.
</constant>
<constant name="VSYNC_ENABLED" value="1" enum="VSyncMode">
Default vertical synchronization mode, the image is displayed only on vertical blanking intervals (no tearing is visible). Framerate is limited by the monitor refresh rate (nonwithstanding [member Engine.max_fps]).
</constant>
<constant name="VSYNC_ADAPTIVE" value="2" enum="VSyncMode">
- Behaves like [constant VSYNC_DISABLED] when the framerate drops below the screen's refresh rate to reduce stuttering (tearing may be visible). Otherwise, vertical synchronization is enabled to avoid tearing. Framerate is limited by the monitor refresh rate (nonwithstanding [member Engine.max_fps]).
+ Behaves like [constant VSYNC_DISABLED] when the framerate drops below the screen's refresh rate to reduce stuttering (tearing may be visible). Otherwise, vertical synchronization is enabled to avoid tearing. Framerate is limited by the monitor refresh rate (nonwithstanding [member Engine.max_fps]). Not supported when using the Compatibility rendering method.
</constant>
<constant name="VSYNC_MAILBOX" value="3" enum="VSyncMode">
Displays the most recent image in the queue on vertical blanking intervals, while rendering to the other images (no tearing is visible). Framerate is unlimited (nonwithstanding [member Engine.max_fps]).
- Although not guaranteed, the images can be rendered as fast as possible, which may reduce input lag (also called "Fast" V-Sync mode). [constant VSYNC_MAILBOX] works best when at least twice as many frames as the display refresh rate are rendered.
+ Although not guaranteed, the images can be rendered as fast as possible, which may reduce input lag (also called "Fast" V-Sync mode). [constant VSYNC_MAILBOX] works best when at least twice as many frames as the display refresh rate are rendered. Not supported when using the Compatibility rendering method.
</constant>
<constant name="DISPLAY_HANDLE" value="0" enum="HandleType">
Display handle: