diff options
Diffstat (limited to 'doc/classes/DirectionalLight.xml')
-rw-r--r-- | doc/classes/DirectionalLight.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml index 4d0ff7f13b..502256ae63 100644 --- a/doc/classes/DirectionalLight.xml +++ b/doc/classes/DirectionalLight.xml @@ -21,7 +21,7 @@ <member name="directional_shadow_depth_range" type="int" setter="set_shadow_depth_range" getter="get_shadow_depth_range" enum="DirectionalLight.ShadowDepthRange" default="0"> Optimizes shadow rendering for detail versus movement. See [enum ShadowDepthRange]. </member> - <member name="directional_shadow_max_distance" type="float" setter="set_param" getter="get_param" default="200.0"> + <member name="directional_shadow_max_distance" type="float" setter="set_param" getter="get_param" default="100.0"> The maximum distance for shadow splits. </member> <member name="directional_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="DirectionalLight.ShadowMode" default="2"> @@ -39,6 +39,7 @@ <member name="directional_shadow_split_3" type="float" setter="set_param" getter="get_param" default="0.5"> The distance from shadow split 2 to split 3. Relative to [member directional_shadow_max_distance]. Only used when [member directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]. </member> + <member name="shadow_bias" type="float" setter="set_param" getter="get_param" override="true" default="0.1" /> </members> <constants> <constant name="SHADOW_ORTHOGONAL" value="0" enum="ShadowMode"> |