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diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
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--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -6,8 +6,18 @@
<description>
Dictionary type. Associative container which contains values referenced by unique keys. Dictionaries are always passed by reference.
Erasing elements while iterating over them [b]is not supported[/b].
+ Creating a dictionary:
+ [codeblock]
+ var d = {4: 5, "A key": "A value", 28: [1, 2, 3]}
+ [/codeblock]
+ To add a key to an existing dictionary, access it like an existing key and assign to it:
+ [codeblock]
+ d[4] = "hello" # Add integer 4 as a key and assign the String "hello" as its value.
+ d["Godot"] = 3.01 # Add String "Godot" as a key and assign the value 3.01 to it.
+ [/codeblock]
</description>
<tutorials>
+ <link>https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_basics.html#dictionary</link>
</tutorials>
<demos>
</demos>