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-rw-r--r--doc/classes/Decal.xml15
1 files changed, 5 insertions, 10 deletions
diff --git a/doc/classes/Decal.xml b/doc/classes/Decal.xml
index e84cea7c30..e993fc6198 100644
--- a/doc/classes/Decal.xml
+++ b/doc/classes/Decal.xml
@@ -12,10 +12,8 @@
</tutorials>
<methods>
<method name="get_texture" qualifiers="const">
- <return type="Texture2D">
- </return>
- <argument index="0" name="type" type="int" enum="Decal.DecalTexture">
- </argument>
+ <return type="Texture2D" />
+ <argument index="0" name="type" type="int" enum="Decal.DecalTexture" />
<description>
Returns the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
For example, instead of [code]albedo_tex = $Decal.get_texture(Decal.TEXTURE_ALBEDO)[/code], use [code]albedo_tex = $Decal.texture_albedo[/code].
@@ -35,12 +33,9 @@
</description>
</method>
<method name="set_texture">
- <return type="void">
- </return>
- <argument index="0" name="type" type="int" enum="Decal.DecalTexture">
- </argument>
- <argument index="1" name="texture" type="Texture2D">
- </argument>
+ <return type="void" />
+ <argument index="0" name="type" type="int" enum="Decal.DecalTexture" />
+ <argument index="1" name="texture" type="Texture2D" />
<description>
Sets the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
For example, instead of [code]$Decal.set_texture(Decal.TEXTURE_ALBEDO, albedo_tex)[/code], use [code]$Decal.texture_albedo = albedo_tex[/code].