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Diffstat (limited to 'doc/classes/CylinderShape3D.xml')
-rw-r--r-- | doc/classes/CylinderShape3D.xml | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/classes/CylinderShape3D.xml b/doc/classes/CylinderShape3D.xml index 06ad590bb3..6ff142da59 100644 --- a/doc/classes/CylinderShape3D.xml +++ b/doc/classes/CylinderShape3D.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="CylinderShape3D" inherits="Shape3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Cylinder shape for collisions. + Cylinder shape for 3D collisions. </brief_description> <description> - Cylinder shape for collisions. + Cylinder shape for collisions. Like [CapsuleShape3D], but without hemispheres at the cylinder's ends. + [b]Performance:[/b] Being a primitive collision shape, [CylinderShape3D] is fast to check collisions against (though not as fast as [SphereShape3D]). [CylinderShape3D] is also more demanding compared to [CapsuleShape3D]. </description> <tutorials> <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link> |