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-rw-r--r--doc/classes/Curve3D.xml4
1 files changed, 1 insertions, 3 deletions
diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml
index 41957af506..7fda8aaa93 100644
--- a/doc/classes/Curve3D.xml
+++ b/doc/classes/Curve3D.xml
@@ -9,8 +9,6 @@
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="add_point">
<return type="void">
@@ -148,7 +146,7 @@
</argument>
<description>
Returns a point within the curve at position [code]offset[/code], where [code]offset[/code] is measured as a pixel distance along the curve.
- To do that, it finds the two cached points where the [code]offset[/code] lies between, then interpolates the values. This interpolation is cubic if [code]cubic[/code] is set to true, or linear if set to false.
+ To do that, it finds the two cached points where the [code]offset[/code] lies between, then interpolates the values. This interpolation is cubic if [code]cubic[/code] is set to [code]true[/code], or linear if set to [code]false[/code].
Cubic interpolation tends to follow the curves better, but linear is faster (and often, precise enough).
</description>
</method>