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Diffstat (limited to 'doc/classes/CubeMesh.xml')
-rw-r--r-- | doc/classes/CubeMesh.xml | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/doc/classes/CubeMesh.xml b/doc/classes/CubeMesh.xml index 814c2f21c1..67e559ab07 100644 --- a/doc/classes/CubeMesh.xml +++ b/doc/classes/CubeMesh.xml @@ -5,23 +5,24 @@ </brief_description> <description> Generate an axis-aligned cuboid [PrimitiveMesh]. + The cube's UV layout is arranged in a 3×2 layout that allows texturing each face individually. To apply the same texture on all faces, change the material's UV property to [code]Vector3(3, 2, 1)[/code]. </description> <tutorials> </tutorials> <methods> </methods> <members> - <member name="size" type="Vector3" setter="set_size" getter="get_size"> - Size of the cuboid mesh. Defaults to (2, 2, 2). + <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3( 2, 2, 2 )"> + Size of the cuboid mesh. </member> - <member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth"> - Number of extra edge loops inserted along the z-axis. Defaults to 0. + <member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth" default="0"> + Number of extra edge loops inserted along the Z axis. </member> - <member name="subdivide_height" type="int" setter="set_subdivide_height" getter="get_subdivide_height"> - Number of extra edge loops inserted along the y-axis. Defaults to 0. + <member name="subdivide_height" type="int" setter="set_subdivide_height" getter="get_subdivide_height" default="0"> + Number of extra edge loops inserted along the Y axis. </member> - <member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width"> - Number of extra edge loops inserted along the x-axis. Defaults to 0. + <member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width" default="0"> + Number of extra edge loops inserted along the X axis. </member> </members> <constants> |