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-rw-r--r--doc/classes/ConvexPolygonShape2D.xml12
1 files changed, 4 insertions, 8 deletions
diff --git a/doc/classes/ConvexPolygonShape2D.xml b/doc/classes/ConvexPolygonShape2D.xml
index 42951e2158..62f8f00a82 100644
--- a/doc/classes/ConvexPolygonShape2D.xml
+++ b/doc/classes/ConvexPolygonShape2D.xml
@@ -11,20 +11,16 @@
</tutorials>
<methods>
<method name="set_point_cloud">
- <return type="void">
- </return>
- <argument index="0" name="point_cloud" type="PackedVector2Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="point_cloud" type="PackedVector2Array" />
<description>
Based on the set of points provided, this creates and assigns the [member points] property using the convex hull algorithm. Removing all unneeded points. See [method Geometry2D.convex_hull] for details.
</description>
</method>
</methods>
<members>
- <member name="points" type="PackedVector2Array" setter="set_points" getter="get_points" default="PackedVector2Array( )">
- The polygon's list of vertices. Can be in either clockwise or counterclockwise order.
+ <member name="points" type="PackedVector2Array" setter="set_points" getter="get_points" default="PackedVector2Array()">
+ The polygon's list of vertices. Can be in either clockwise or counterclockwise order. Only set this property with convex hull points, use [method set_point_cloud] to generate a convex hull shape from concave shape points.
</member>
</members>
- <constants>
- </constants>
</class>