diff options
Diffstat (limited to 'doc/classes/Control.xml')
-rw-r--r-- | doc/classes/Control.xml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 4b6a9cca8a..9413a8aa34 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -51,7 +51,7 @@ <argument index="1" name="color" type="Color"> </argument> <description> - Overrides the color in the [theme] resource the node uses. + Overrides the color in the [member theme] resource the node uses. </description> </method> <method name="add_constant_override"> @@ -62,7 +62,7 @@ <argument index="1" name="constant" type="int"> </argument> <description> - Overrides an integer constant in the [Theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information. + Overrides an integer constant in the [member theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information. </description> </method> <method name="add_font_override"> @@ -73,7 +73,7 @@ <argument index="1" name="font" type="Font"> </argument> <description> - Overrides the [code]name[/code] font in the [theme] resource the node uses. If [code]font[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] font in the [member theme] resource the node uses. If [code]font[/code] is empty, Godot clears the override. </description> </method> <method name="add_icon_override"> @@ -84,7 +84,7 @@ <argument index="1" name="texture" type="Texture"> </argument> <description> - Overrides the [code]name[/code] icon in the [theme] resource the node uses. If [code]icon[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] icon in the [member theme] resource the node uses. If [code]icon[/code] is empty, Godot clears the override. </description> </method> <method name="add_shader_override"> @@ -95,7 +95,7 @@ <argument index="1" name="shader" type="Shader"> </argument> <description> - Overrides the [code]name[/code] shader in the [theme] resource the node uses. If [code]shader[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] shader in the [member theme] resource the node uses. If [code]shader[/code] is empty, Godot clears the override. </description> </method> <method name="add_stylebox_override"> @@ -106,7 +106,7 @@ <argument index="1" name="stylebox" type="StyleBox"> </argument> <description> - Overrides the [code]name[/code] [Stylebox] in the [theme] resource the node uses. If [code]stylebox[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] [Stylebox] in the [member theme] resource the node uses. If [code]stylebox[/code] is empty, Godot clears the override. </description> </method> <method name="can_drop_data" qualifiers="virtual"> |