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-rw-r--r--doc/classes/Control.xml40
1 files changed, 36 insertions, 4 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index b5765ac948..57966fb74e 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Control" inherits="CanvasItem" category="Core" version="3.0.alpha.custom_build">
+<class name="Control" inherits="CanvasItem" category="Core" version="3.0-alpha">
<brief_description>
All User Interface nodes inherit from Control. Features anchors and margins to adapt its position and size to its parent.
</brief_description>
@@ -60,7 +60,7 @@
<argument index="1" name="constant" type="int">
</argument>
<description>
- Overrides an integer constant in the [theme] resource the node uses. If the [code]constant[code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information.
+ Overrides an integer constant in the [Theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information.
</description>
</method>
<method name="add_font_override">
@@ -228,7 +228,14 @@
<argument index="0" name="margin" type="int" enum="Margin">
</argument>
<description>
- Return the forced neighbour for moving the input focus to. When pressing TAB or directional/joypad directions focus is moved to the next control in that direction. However, the neighbour to move to can be forced with this function.
+ Return the forced neighbour for moving the input focus to. When pressing directional/joypad directions, focus is moved to the next control in that direction. However, the neighbour to move to can be forced with this function.
+ </description>
+ </method>
+ <method name="get_focus_next" qualifiers="const">
+ <return type="NodePath">
+ </return>
+ <description>
+ Return the 'focus_next' for moving input focus to. When pressing TAB, focus is moved to the next control in the tree. However, the control to move to can be forced with this function.
</description>
</method>
<method name="get_focus_owner" qualifiers="const">
@@ -238,6 +245,13 @@
Return which control is owning the keyboard focus, or null if no one.
</description>
</method>
+ <method name="get_focus_previous" qualifiers="const">
+ <return type="NodePath">
+ </return>
+ <description>
+ Return the 'focus_previous' for moving input focus to. When pressing Shift+TAB focus is moved to the previous control in the tree. However, the control to move to can be forced with this function.
+ </description>
+ </method>
<method name="get_font" qualifiers="const">
<return type="Font">
</return>
@@ -676,7 +690,25 @@
<argument index="1" name="neighbour" type="NodePath">
</argument>
<description>
- Force a neighbour for moving the input focus to. When pressing TAB or directional/joypad directions focus is moved to the next control in that direction. However, the neighbour to move to can be forced with this function.
+ Force a neighbour for moving the input focus to. When pressing directional/joypad directions, focus is moved to the next control in that direction. However, the neighbour to move to can be forced with this function.
+ </description>
+ </method>
+ <method name="set_focus_next">
+ <return type="void">
+ </return>
+ <argument index="0" name="next" type="NodePath">
+ </argument>
+ <description>
+ Force the 'focus_next' for moving input focus to. When pressing TAB, focus is moved to the next control in the tree. However, the control to move to can be forced with this function.
+ </description>
+ </method>
+ <method name="set_focus_previous">
+ <return type="void">
+ </return>
+ <argument index="0" name="previous" type="NodePath">
+ </argument>
+ <description>
+ Force the 'focus_previous' for moving input focus to. When pressing Shift+TAB, focus is moved to the previous control in the tree. However, the control to move to can be forced with this function.
</description>
</method>
<method name="set_global_position">