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-rw-r--r--doc/classes/Control.xml10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 4301102e4a..1a27aea23f 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -38,7 +38,7 @@
<argument index="0" name="event" type="InputEvent">
</argument>
<description>
- The node's parent forwards input events to this method. Use it to process and accept inputs on UI elements. See [method accept_event].
+ Use this method to process and accept inputs on UI elements. See [method accept_event].
Replaces Godot 2's [code]_input_event[/code].
</description>
</method>
@@ -229,9 +229,9 @@
extends Control
func get_drag_data(position):
- var mydata = make_data()
- set_drag_preview(make_preview(mydata))
- return mydata
+ var mydata = make_data()
+ set_drag_preview(make_preview(mydata))
+ return mydata
[/codeblock]
</description>
</method>
@@ -723,7 +723,7 @@
</description>
</signal>
<signal name="gui_input">
- <argument index="0" name="ev" type="Object">
+ <argument index="0" name="event" type="InputEvent">
</argument>
<description>
Emitted when the node receives an [InputEvent].