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-rw-r--r--doc/classes/Control.xml38
1 files changed, 31 insertions, 7 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 1f495bf91a..c8e37d7d7b 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -13,10 +13,11 @@
Only one [Control] node can be in keyboard focus. Only the node in focus will receive keyboard events. To get the focus, call [method grab_focus]. [Control] nodes lose focus when another node grabs it, or if you hide the node in focus.
Sets [member mouse_filter] to [constant MOUSE_FILTER_IGNORE] to tell a [Control] node to ignore mouse or touch events. You'll need it if you place an icon on top of a button.
[Theme] resources change the Control's appearance. If you change the [Theme] on a [Control] node, it affects all of its children. To override some of the theme's parameters, call one of the [code]add_theme_*_override[/code] methods, like [method add_theme_font_override]. You can override the theme with the inspector.
+ [b]Note:[/b] Theme items are [i]not[/i] [Object] properties. This means you can't access their values using [method Object.get] and [method Object.set]. Instead, use the [code]get_theme_*[/code] and [code]add_theme_*_override[/code] methods provided by this class.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/gui/index.html</link>
- <link>https://docs.godotengine.org/en/latest/tutorials/2d/custom_drawing_in_2d.html</link>
+ <link title="GUI tutorial index">https://docs.godotengine.org/en/latest/tutorials/gui/index.html</link>
+ <link title="Custom drawing in 2D">https://docs.godotengine.org/en/latest/tutorials/2d/custom_drawing_in_2d.html</link>
</tutorials>
<methods>
<method name="_clips_input" qualifiers="virtual">
@@ -97,7 +98,17 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
- Overrides the [Color] with given [code]name[/code] in the [member theme] resource the control uses. If the [code]color[/code] is empty or invalid, the override is cleared and the color from assigned [Theme] is used.
+ Overrides the [Color] with given [code]name[/code] in the [member theme] resource the control uses.
+ [b]Note:[/b] Unlike other theme overrides, there is no way to undo a color override without manually assigning the previous color.
+ [b]Example of overriding a label's color and resetting it later:[/b]
+ [codeblock]
+ # Override the child node "MyLabel"'s font color to orange.
+ $MyLabel.add_theme_color_override("font_color", Color(1, 0.5, 0))
+
+ # Reset the color by creating a new node to get the default value:
+ var default_label_color = Label.new().get_theme_color("font_color")
+ $MyLabel.add_theme_color_override("font_color", default_label_color)
+ [/codeblock]
</description>
</method>
<method name="add_theme_constant_override">
@@ -108,7 +119,7 @@
<argument index="1" name="constant" type="int">
</argument>
<description>
- Overrides an integer constant with given [code]name[/code] in the [member theme] resource the control uses. If the [code]constant[/code] is empty or invalid, the override is cleared and the constant from assigned [Theme] is used.
+ Overrides an integer constant with given [code]name[/code] in the [member theme] resource the control uses. If the [code]constant[/code] is [code]0[/code], the override is cleared and the constant from assigned [Theme] is used.
</description>
</method>
<method name="add_theme_font_override">
@@ -119,7 +130,7 @@
<argument index="1" name="font" type="Font">
</argument>
<description>
- Overrides the font with given [code]name[/code] in the [member theme] resource the control uses. If [code]font[/code] is empty or invalid, the override is cleared and the font from assigned [Theme] is used.
+ Overrides the font with given [code]name[/code] in the [member theme] resource the control uses. If [code]font[/code] is [code]null[/code] or invalid, the override is cleared and the font from assigned [Theme] is used.
</description>
</method>
<method name="add_theme_icon_override">
@@ -130,7 +141,7 @@
<argument index="1" name="texture" type="Texture2D">
</argument>
<description>
- Overrides the icon with given [code]name[/code] in the [member theme] resource the control uses. If [code]icon[/code] is empty or invalid, the override is cleared and the icon from assigned [Theme] is used.
+ Overrides the icon with given [code]name[/code] in the [member theme] resource the control uses. If [code]icon[/code] is [code]null[/code] or invalid, the override is cleared and the icon from assigned [Theme] is used.
</description>
</method>
<method name="add_theme_shader_override">
@@ -141,7 +152,7 @@
<argument index="1" name="shader" type="Shader">
</argument>
<description>
- Overrides the [Shader] with given [code]name[/code] in the [member theme] resource the control uses. If [code]shader[/code] is empty or invalid, the override is cleared and the shader from assigned [Theme] is used.
+ Overrides the [Shader] with given [code]name[/code] in the [member theme] resource the control uses. If [code]shader[/code] is [code]null[/code] or invalid, the override is cleared and the shader from assigned [Theme] is used.
</description>
</method>
<method name="add_theme_stylebox_override">
@@ -153,6 +164,19 @@
</argument>
<description>
Overrides the [StyleBox] with given [code]name[/code] in the [member theme] resource the control uses. If [code]stylebox[/code] is empty or invalid, the override is cleared and the [StyleBox] from assigned [Theme] is used.
+ [b]Example of modifying a property in a StyleBox by duplicating it:[/b]
+ [codeblock]
+ # The snippet below assumes the child node MyButton has a StyleBoxFlat assigned.
+ # Resources are shared across instances, so we need to duplicate it
+ # to avoid modifying the appearance of all other buttons.
+ var new_stylebox_normal = $MyButton.get_theme_stylebox("normal").duplicate()
+ new_stylebox_normal.border_width_top = 3
+ new_stylebox_normal.border_color = Color(0, 1, 0.5)
+ $MyButton.add_theme_stylebox_override("normal", new_stylebox_normal)
+
+ # Remove the stylebox override:
+ $MyButton.add_theme_stylebox_override("normal", null)
+ [/codeblock]
</description>
</method>
<method name="can_drop_data" qualifiers="virtual">