diff options
Diffstat (limited to 'doc/classes/Control.xml')
-rw-r--r-- | doc/classes/Control.xml | 50 |
1 files changed, 15 insertions, 35 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index c3db716d3a..533748aced 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -213,17 +213,6 @@ Overrides the icon with given [code]name[/code] in the [member theme] resource the control uses. If [code]icon[/code] is [code]null[/code] or invalid, the override is cleared and the icon from assigned [Theme] is used. </description> </method> - <method name="add_theme_shader_override"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="shader" type="Shader"> - </argument> - <description> - Overrides the [Shader] with given [code]name[/code] in the [member theme] resource the control uses. If [code]shader[/code] is [code]null[/code] or invalid, the override is cleared and the shader from assigned [Theme] is used. - </description> - </method> <method name="add_theme_stylebox_override"> <return type="void"> </return> @@ -417,20 +406,20 @@ Returns the position and size of the control relative to the top-left corner of the screen. See [member rect_position] and [member rect_size]. </description> </method> - <method name="get_offset" qualifiers="const"> - <return type="float"> + <method name="get_minimum_size" qualifiers="const"> + <return type="Vector2"> </return> - <argument index="0" name="side" type="int" enum="Side"> - </argument> <description> - Returns the anchor for the specified [enum Side]. A getter method for [member offset_bottom], [member offset_left], [member offset_right] and [member offset_top]. + Returns the minimum size for this control. See [member rect_min_size]. </description> </method> - <method name="get_minimum_size" qualifiers="const"> - <return type="Vector2"> + <method name="get_offset" qualifiers="const"> + <return type="float"> </return> + <argument index="0" name="offset" type="int" enum="Side"> + </argument> <description> - Returns the minimum size for this control. See [member rect_min_size]. + Returns the anchor for the specified [enum Side]. A getter method for [member offset_bottom], [member offset_left], [member offset_right] and [member offset_top]. </description> </method> <method name="get_parent_area_size" qualifiers="const"> @@ -685,15 +674,6 @@ Returns [code]true[/code] if icon with given [code]name[/code] has a valid override in this [Control] node. </description> </method> - <method name="has_theme_shader_override" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <description> - Returns [code]true[/code] if [Shader] with given [code]name[/code] has a valid override in this [Control] node. - </description> - </method> <method name="has_theme_stylebox" qualifiers="const"> <return type="bool"> </return> @@ -1063,6 +1043,13 @@ <member name="layout_direction" type="int" setter="set_layout_direction" getter="get_layout_direction" enum="Control.LayoutDirection" default="0"> Controls layout direction and text writing direction. Right-to-left layouts are necessary for certain languages (e.g. Arabic and Hebrew). </member> + <member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" enum="Control.CursorShape" default="0"> + The default cursor shape for this control. Useful for Godot plugins and applications or games that use the system's mouse cursors. + [b]Note:[/b] On Linux, shapes may vary depending on the cursor theme of the system. + </member> + <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" enum="Control.MouseFilter" default="0"> + Controls whether the control will be able to receive mouse button input events through [method _gui_input] and how these events should be handled. Also controls whether the control can receive the [signal mouse_entered], and [signal mouse_exited] signals. See the constants to learn what each does. + </member> <member name="offset_bottom" type="float" setter="set_offset" getter="get_offset" default="0.0"> Distance between the node's bottom edge and its parent control, based on [member anchor_bottom]. Offsets are often controlled by one or multiple parent [Container] nodes, so you should not modify them manually if your node is a direct child of a [Container]. Offsets update automatically when you move or resize the node. @@ -1079,13 +1066,6 @@ Distance between the node's top edge and its parent control, based on [member anchor_top]. Offsets are often controlled by one or multiple parent [Container] nodes, so you should not modify them manually if your node is a direct child of a [Container]. Offsets update automatically when you move or resize the node. </member> - <member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" enum="Control.CursorShape" default="0"> - The default cursor shape for this control. Useful for Godot plugins and applications or games that use the system's mouse cursors. - [b]Note:[/b] On Linux, shapes may vary depending on the cursor theme of the system. - </member> - <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" enum="Control.MouseFilter" default="0"> - Controls whether the control will be able to receive mouse button input events through [method _gui_input] and how these events should be handled. Also controls whether the control can receive the [signal mouse_entered], and [signal mouse_exited] signals. See the constants to learn what each does. - </member> <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" default="false"> Enables whether rendering of [CanvasItem] based children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered. </member> |