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-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConcavePolygonShape" inherits="Shape" version="4.0">
- <brief_description>
- Concave polygon shape.
- </brief_description>
- <description>
- Concave polygon shape resource, which can be set into a [PhysicsBody] or area. This shape is created by feeding a list of triangles.
- Note: when used for collision, [ConcavePolygonShape] is intended to work with static [PhysicsBody] nodes like [StaticBody] and will not work with [KinematicBody] or [RigidBody] with a mode other than Static.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="get_faces" qualifiers="const">
- <return type="PackedVector3Array">
- </return>
- <description>
- Returns the faces (an array of triangles).
- </description>
- </method>
- <method name="set_faces">
- <return type="void">
- </return>
- <argument index="0" name="faces" type="PackedVector3Array">
- </argument>
- <description>
- Sets the faces (an array of triangles).
- </description>
- </method>
- </methods>
- <constants>
- </constants>
-</class>