diff options
Diffstat (limited to 'doc/classes/CollisionShape3D.xml')
-rw-r--r-- | doc/classes/CollisionShape3D.xml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/CollisionShape3D.xml b/doc/classes/CollisionShape3D.xml index 177900dd4f..9184b672ff 100644 --- a/doc/classes/CollisionShape3D.xml +++ b/doc/classes/CollisionShape3D.xml @@ -8,20 +8,20 @@ </description> <tutorials> <link title="Physics introduction">https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link> + <link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link> + <link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link> + <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link> </tutorials> <methods> <method name="make_convex_from_siblings"> - <return type="void"> - </return> + <return type="void" /> <description> Sets the collision shape's shape to the addition of all its convexed [MeshInstance3D] siblings geometry. </description> </method> <method name="resource_changed"> - <return type="void"> - </return> - <argument index="0" name="resource" type="Resource"> - </argument> + <return type="void" /> + <argument index="0" name="resource" type="Resource" /> <description> If this method exists within a script it will be called whenever the shape resource has been modified. </description> |